Commit Graph

15 Commits

Author SHA1 Message Date
Dusk d88ef81a02 Implement rectangle rendering & more improvements 2023-09-21 18:17:20 +02:00
Dusk 821162015a Remove SDL & OpenGL dependency
Make the code compile without the need for SDL and OpenGL with
the intention of migrating towards Raylib. What is going to be needed in
the future has been commented, and the other stuff removed. It runs but
apparently does nothing.
2023-09-21 13:53:52 +02:00
Dusk a248749538 ActionList is now a struct (in Game.zig)
It will be changed in Menu as well
2022-10-06 15:15:24 +02:00
Dusk 5adc005f6f Detect top out and return to menu WIP 2022-09-03 20:41:26 +02:00
Dusk 5c7ea5ea37 Graphics buffering changes, WIP 2022-08-02 22:19:31 +02:00
Dendy 95c340b915 Implement main game rendering WIP 2022-07-25 15:32:25 +02:00
Dusk d740e72544 Complete renderer file structure 2022-07-23 19:33:43 +02:00
Dusk 65c1f5eb34 Implement gravity 2022-07-21 14:02:22 +02:00
Dusk 27270e1832 Change src structure, separate game renderer 2022-07-21 13:14:16 +02:00
Dusk d8e86e24d4 Make Action struct agnostic 2022-07-20 19:31:18 +02:00
Dusk cb171b7cf8 Test SDL Image 2022-07-16 15:33:52 +02:00
Dusk 7da3ce5592 Fix silly t-twist mistake 2022-07-16 14:59:59 +02:00
Dusk 2c22dabeae Horizontal repetition WIP 2022-07-14 15:22:40 +02:00
Dusk 276016cdf7 Main Menu Very WIP 2022-07-13 22:59:54 +02:00
Dusk df495eb608 Change some names to coincide with zig style 2022-07-12 16:20:15 +02:00
Renamed from src/game.zig (Browse further)