feat: Correctly show seconds in player clock when +60 seconds

This commit is contained in:
Dendy 2026-03-05 19:31:49 +01:00
parent f8ceccc539
commit 31667fb73b
1 changed files with 1 additions and 1 deletions

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@ -50,7 +50,7 @@ func _process(delta: float) -> void:
var time_left = int($TimeLimit.time_left) var time_left = int($TimeLimit.time_left)
@warning_ignore("integer_division") @warning_ignore("integer_division")
$HUD/TimeLimitLabel.text = "%02d:%02d" % [time_left/60, time_left] $HUD/TimeLimitLabel.text = "%02d:%02d" % [time_left/60, time_left - (time_left/60) * 60]
var dir = Input.get_vector("player_move_left", "player_move_right", "player_move_up", "player_move_down") var dir = Input.get_vector("player_move_left", "player_move_right", "player_move_up", "player_move_down")
var speed: float = BASE_SPEED var speed: float = BASE_SPEED