fix: Change pos values of stuffs

This commit is contained in:
Dusk 2026-03-02 20:25:44 +01:00
parent 780f55633b
commit 54d1a90e3e
4 changed files with 30 additions and 28 deletions

View File

@ -27,12 +27,12 @@ func update() -> void:
$n.position.y = 1
var vertices = PackedVector3Array()
vertices.push_back(Vector3(-5, 1, -50))
vertices.push_back(Vector3(5, 1, -50))
vertices.push_back(Vector3(-5, 1, 0))
vertices.push_back(Vector3(5, 1, -50))
vertices.push_back(Vector3(5, 1, 0))
vertices.push_back(Vector3(-5, 1, 0))
vertices.push_back(Vector3(-5, 0.5, -50))
vertices.push_back(Vector3(5, 0.5, -50))
vertices.push_back(Vector3(-5, 0.5, 0))
vertices.push_back(Vector3(5, 0.5, -50))
vertices.push_back(Vector3(5, 0.5, 0))
vertices.push_back(Vector3(-5, 0.5, 0))
# Initialize the ArrayMesh.
var arr_mesh = ArrayMesh.new()
@ -48,12 +48,12 @@ func update() -> void:
$s.position.y = 1
var vertices = PackedVector3Array()
vertices.push_back(Vector3(-5, 1, 0))
vertices.push_back(Vector3(5, 1, 0))
vertices.push_back(Vector3(-5, 1, 50))
vertices.push_back(Vector3(5, 1, 0))
vertices.push_back(Vector3(5, 1, 50))
vertices.push_back(Vector3(-5, 1, 50))
vertices.push_back(Vector3(-5, 0.5, 0))
vertices.push_back(Vector3(5, 0.5, 0))
vertices.push_back(Vector3(-5, 0.5, 50))
vertices.push_back(Vector3(5, 0.5, 0))
vertices.push_back(Vector3(5, 0.5, 50))
vertices.push_back(Vector3(-5, 0.5, 50))
# Initialize the ArrayMesh.
var arr_mesh = ArrayMesh.new()
@ -69,12 +69,12 @@ func update() -> void:
$w.position.y = 1
var vertices = PackedVector3Array()
vertices.push_back(Vector3(-50, 1, -5))
vertices.push_back(Vector3(0, 1, -5))
vertices.push_back(Vector3(-50, 1, 5))
vertices.push_back(Vector3(0, 1, -5))
vertices.push_back(Vector3(0, 1, 5))
vertices.push_back(Vector3(-50, 1, 5))
vertices.push_back(Vector3(-50, 0.5, -5))
vertices.push_back(Vector3(0, 0.5, -5))
vertices.push_back(Vector3(-50, 0.5, 5))
vertices.push_back(Vector3(0, 0.5, -5))
vertices.push_back(Vector3(0, 0.5, 5))
vertices.push_back(Vector3(-50, 0.5, 5))
# Initialize the ArrayMesh.
var arr_mesh = ArrayMesh.new()
@ -90,12 +90,12 @@ func update() -> void:
$e.position.y = 1
var vertices = PackedVector3Array()
vertices.push_back(Vector3(0, 1, -5))
vertices.push_back(Vector3(50, 1, -5))
vertices.push_back(Vector3(0, 1, 5))
vertices.push_back(Vector3(50, 1, -5))
vertices.push_back(Vector3(50, 1, 5))
vertices.push_back(Vector3(0, 1, 5))
vertices.push_back(Vector3(0, 0.5, -5))
vertices.push_back(Vector3(50, 0.5, -5))
vertices.push_back(Vector3(0, 0.5, 5))
vertices.push_back(Vector3(50, 0.5, -5))
vertices.push_back(Vector3(50, 0.5, 5))
vertices.push_back(Vector3(0, 0.5, 5))
# Initialize the ArrayMesh.
var arr_mesh = ArrayMesh.new()

View File

@ -22,20 +22,21 @@ script = ExtResource("1_0b4ue")
environment = SubResource("Environment_vonw3")
[node name="Player" parent="." unique_id=1536233267 instance=ExtResource("1_u52ul")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.286973, 0)
[node name="Chunk" parent="." unique_id=731620195 instance=ExtResource("3_f2txt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.08452606, -3.8146973e-06, 0.120262146)
[node name="MeshInstance3D2" type="MeshInstance3D" parent="." unique_id=306152407]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.031, 7.5, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.830486, 7.5, -23.788916)
mesh = SubResource("BoxMesh_vonw3")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="." unique_id=373905113]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.031, 3.5, -11.78)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.874296, 3.5, -11.78)
mesh = SubResource("BoxMesh_oi3di")
[node name="Camera3D" type="Camera3D" parent="." unique_id=2083164402]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 154.20062, 0)
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 24.337463, 0)
current = true
fov = 55.0
script = ExtResource("2_vonw3")

View File

@ -1,6 +1,6 @@
extends CharacterBody3D
const BASE_STAMINA = 50
const BASE_SPEED = 100
const BASE_SPEED = 10
const SPRINT_MULT = 1.6
const STAMINA_COST = 15
const STAMINA_RECOVER = 10

View File

@ -12,6 +12,7 @@ albedo_color = Color(1, 0, 0, 1)
size = Vector3(0.5, 0.1, 0.5)
[node name="Player" type="CharacterBody3D" unique_id=17046866]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.153225, 0)
script = ExtResource("1_4flbx")
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1740724392]