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assets
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feat: Color the pickup SVGs
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2026-03-06 10:15:10 +01:00 |
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pickup
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feat: add special camera WIP
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2026-03-06 10:22:48 +01:00 |
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.editorconfig
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Initial
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2026-02-24 18:22:35 +01:00 |
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.gitattributes
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Add icon, add assets folders and lfs
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2026-03-04 17:30:31 +01:00 |
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.gitignore
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feat: Ignore export folder
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2026-03-06 11:44:47 +01:00 |
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building.tscn
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feat: Add roof texture
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2026-03-06 09:59:57 +01:00 |
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camera_3d.gd
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Initial
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2026-02-24 18:22:35 +01:00 |
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camera_3d.gd.uid
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Initial
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2026-02-24 18:22:35 +01:00 |
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camera_zoom.gd
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feat: add special camera WIP
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2026-03-06 10:22:48 +01:00 |
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camera_zoom.gd.uid
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feat: add special camera WIP
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2026-03-06 10:22:48 +01:00 |
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cc.txt
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feat: Add tree model to spawn
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2026-03-05 22:40:02 +01:00 |
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chad_walk.gd
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fix: Increase cost of upgrades
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2026-03-06 09:35:04 +01:00 |
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chad_walk.gd.uid
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feat: Chad Upgrade
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2026-03-05 21:54:27 +01:00 |
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chunk.gd
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feat: Make the street width be a global variable
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2026-03-06 10:27:28 +01:00 |
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chunk.gd.uid
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feat: Simple chunk visualization
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2026-03-01 21:12:23 +01:00 |
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chunk.tscn
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feat: Fix building sizes to street width, fix all for pavement
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2026-03-06 09:53:09 +01:00 |
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export_presets.cfg
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feat: Add web export config
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2026-03-06 11:45:58 +01:00 |
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global.gd
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Merge remote-tracking branch 'refs/remotes/origin/main'
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2026-03-06 10:27:45 +01:00 |
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global.gd.uid
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chore: add global.gd.uid
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2026-03-04 09:42:42 +01:00 |
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icon.svg
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Add icon, add assets folders and lfs
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2026-03-04 17:30:31 +01:00 |
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icon.svg.import
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feat: Add train to station
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2026-03-05 16:12:11 +01:00 |
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level.gd
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feat: add special camera WIP
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2026-03-06 10:22:48 +01:00 |
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level.gd.uid
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tmp
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2026-03-01 19:23:33 +01:00 |
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level.tscn
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feat: Make arrow be a 2D control grabbing rotation from the 3D one
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2026-03-06 10:47:52 +01:00 |
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pedestrian.gd
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feat: Make variables for sizes
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2026-03-03 17:10:20 +01:00 |
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pedestrian.gd.uid
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feat: add very stoopid pedestrian
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2026-03-02 23:07:19 +01:00 |
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pedestrian.tscn
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chore: make ped smaller
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2026-03-04 09:52:10 +01:00 |
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player.gd
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feat: Make arrow be a 2D control grabbing rotation from the 3D one
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2026-03-06 10:47:52 +01:00 |
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player.gd.uid
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Initial
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2026-02-24 18:22:35 +01:00 |
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player.tscn
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feat: Make arrow be a 2D control grabbing rotation from the 3D one
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2026-03-06 10:47:52 +01:00 |
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project.godot
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feat: Add roof texture
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2026-03-06 09:59:57 +01:00 |
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shop.gd
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feat: Toggle visibility of shop items in _ready()
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2026-03-06 00:24:18 +01:00 |
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shop.gd.uid
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feat: Add shop screen (WIP)
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2026-03-05 18:12:40 +01:00 |
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shop.tscn
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fix: Position xenia selector properly, clear error text
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2026-03-05 23:46:05 +01:00 |
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spawn.gd
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feat: Make spawn trees adjust to chunk_size changes
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2026-03-06 10:04:09 +01:00 |
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spawn.gd.uid
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feat: Make spawn script independent
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2026-03-04 22:52:38 +01:00 |
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spawn.tscn
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feat: Add some more trees
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2026-03-05 22:45:27 +01:00 |
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special_camera.gd
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feat: add special camera WIP
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2026-03-06 10:22:48 +01:00 |
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special_camera.gd.uid
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feat: add special camera WIP
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2026-03-06 10:22:48 +01:00 |
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special_upgrades.gd
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feat: Basic xenia shop implementation
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2026-03-05 23:44:32 +01:00 |
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special_upgrades.gd.uid
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feat: Basic xenia shop implementation
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2026-03-05 23:44:32 +01:00 |
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special_upgrades.tscn
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feat: Add widen street upgrade
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2026-03-06 10:35:20 +01:00 |
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speed.gd
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fix: Increase cost of upgrades
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2026-03-06 09:35:04 +01:00 |
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speed.gd.uid
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feat: add arrow
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2026-03-05 22:13:03 +01:00 |
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stamina.gd
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fix: Increase cost of upgrades
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2026-03-06 09:35:04 +01:00 |
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stamina.gd.uid
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feat: Uprade system and stamina upgrade
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2026-03-04 22:41:41 +01:00 |
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station.gd
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feat: Scale whole station with chunk_size changes
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2026-03-06 10:06:09 +01:00 |
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station.gd.uid
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feat: Add station scene
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2026-03-04 20:41:13 +01:00 |
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station.tscn
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feat: Basic xenia shop implementation
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2026-03-05 23:44:32 +01:00 |
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tree.tscn
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feat: Add tree model to spawn
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2026-03-05 22:40:02 +01:00 |
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upgrades.gd
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feat: Basic xenia shop implementation
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2026-03-05 23:44:32 +01:00 |
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upgrades.gd.uid
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feat: Uprade system and stamina upgrade
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2026-03-04 22:41:41 +01:00 |
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upgrades.tscn
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feat: add arrow
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2026-03-05 22:13:03 +01:00 |