valencia-rail-rush/station.gd

9 lines
297 B
GDScript

extends Node3D
func _ready() -> void:
scale *= Global.chunk_size / 150
#$Mesh.mesh.size.x = Global.chunk_size
#$Mesh.mesh.size.y = Global.chunk_size
#$StationArea/CollisionShape3D.shape.size.x = Global.chunk_size * 0.50
#$StationArea/CollisionShape3D.shape.size.z = Global.chunk_size * 0.50