A_RTS/enums.lua

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icon = {
achievements = "assets/textures/icons/icon6.png",
armorHeavy = "assets/textures/icons/icon31.png",
armorLight = "assets/textures/icons/icon29.png",
armorMedium = "assets/textures/icons/icon30.png",
assasination = "assets/textures/icons/icon22.png",
attackHigh = "assets/textures/icons/icon76.png",
attackLow = "assets/textures/icons/icon74.png",
attackMedium = "assets/textures/icons/icon75.png",
build = "assets/textures/icons/icon1.png",
combat = "assets/textures/icons/icon15.png",
engageMelee = "assets/textures/icons/icon11.png",
engageRanged = "assets/textures/icons/icon9.png",
gatherResource = "assets/textures/icons/icon16.png",
gold = "assets/textures/icons/icon14.png",
guard = "assets/textures/icons/icon2.png",
heal = "assets/textures/icons/icon48.png",
infernal = "assets/textures/icons/icon12.png",
life = "assets/textures/icons/icon49.png",
magicShieldHigh = "assets/textures/icons/icon83.png",
magicShieldLow = "assets/textures/icons/icon81.png",
magicShieldMedium = "assets/textures/icons/icon82.png",
map = "assets/textures/icons/icon19.png",
power = "assets/textures/icons/icon18.png",
research = "assets/textures/icons/icon86.png",
statistics = "assets/textures/icons/icon5.png",
summonElementalAir = nil,
summonElementalArcane = "assets/textures/icons/icon100.png",
summonElementalEarth = "assets/textures/icons/icon105.png",
summonElementalFire = "assets/textures/icons/icon46.png",
summonElementalIce = nil,
summonElementalMagma = nil,
summonElementalPsychic = nil,
summonElementalStorm = "assets/textures/icons/icon40.png",
summonElementalWater = "assets/textures/icons/icon97.png",
vampireConvert = "assets/textures/icons/icon21.png"
}
portrait = {
elementalAir = nil,
elementalArcane = nil,
elementalEarth = nil,
elementalFire = nil,
elementalIce = nil,
elementalMagma = nil,
elementalPsychic = nil,
elementalStorm = nil,
elementalWater = nil,
militia = nil,
pikeman = nil,
crossbow = nil,
eliteCrossbow = nil,
gryphon = nil,
ancientGryphon = nil,
swordman = nil,
humanCaptain = nil,
monk = nil,
priest = nil,
horseman = nil,
cavailer = nil,
knight = nil,
paladin = nil,
impling = nil,
imp = nil,
gog = nil,
magog = nil,
hellhound = nil,
hellbeast = nil,
demon = nil,
archdemon = nil,
pitfiend = nil,
elitePitfiend = nil,
efreet = nil,
eliteEfreet = nil,
devil = nil,
theDevil = nil,
skeleton = nil,
skeletonRisen = nil,
zombie = nil,
zombieRisen = nil,
spider = nil,
spiderMatriarch = nil,
spirit = nil,
ghost = nil,
vampire = nil,
bloodlinePatriarch = nil,
necromancer = nil,
lich = nil,
bloodknight = nil,
deathknight = nil,
dwarf1 = nil,
dwarf2 = nil,
pixie = nil,
fairie = nil,
satyrArcher = nil,
satyrWarrior = nil,
elvenHunter = nil,
elvenCaptain = nil,
deerWhite = nil,
deerBrown = nil,
spellweaver = nil,
druid = nil,
treant = nil,
ent = nil
}
animation = {
elementalAir = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalArcane = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalEarth = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalFire = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalIce = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalMagma = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalPsychic = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalStorm = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elementalWater = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
militia = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
pikeman = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
crossbow = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
eliteCrossbow = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
gryphon = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
ancientGryphon = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
swordman = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
humanCaptain = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
monk = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
priest = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
horseman = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
cavailer = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
knight = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
paladin = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
impling = {
idle = "assets/textures/characters/impling/idle",
walk = nil,
attack = nil,
hit = nil,
death = nil
},
imp = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
gog = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
magog = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
hellhound = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
hellbeast = {
idle = "assets/textures/characters/hellbeast/idle",
walk = nil,
attack = nil,
hit = nil,
death = nil
},
demon = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
archdemon = {
idle = "assets/textures/characters/archdemon/idle",
walk = nil,
attack = nil,
hit = nil,
death = nil
},
pitfiend = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death= nil
},
elitePitfiend = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
efreet = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
eliteEfreet = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
devil = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
theDevil = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
skeleton = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
skeletonRisen = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
zombie = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
zombieRisen = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
spider = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
spiderMatriarch = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
spirit = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
ghost = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
vampire = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
bloodlinePatriarch = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
necromancer = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
lich = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
bloodknight = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
deathknight = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
dwarf1 = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
dwarf2 = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
pixie = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
fairie = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
satyrArcher = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
satyrWarrior = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elvenHunter = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
elvenCaptain = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
deerWhite = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
deerBrown = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
spellweaver = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
druid = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
treant = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
},
ent = {
idle = nil,
walk = nil,
attack = nil,
hit = nil,
death = nil
}
}