updated to-do

This commit is contained in:
lustlion 2022-01-18 11:21:42 +01:00
parent 5a266d6b3a
commit d0e849bf3d
3 changed files with 8 additions and 8 deletions

View File

@ -14,7 +14,7 @@ Fairy = Entity:New(x,y)
o:getBoundingBox(o.body) o:getBoundingBox(o.body)
o.lightRange = 1155 o.lightRange = 55
o.light = CreateLight(o.pos.x,o.pos.y,o.lightRange) o.light = CreateLight(o.pos.x,o.pos.y,o.lightRange)
setmetatable(o, self) setmetatable(o, self)

View File

@ -43,12 +43,12 @@ function love.load()
main_Player = Player:New(75,50) main_Player = Player:New(75,50)
table.insert(LoadedEntities,main_Player) table.insert(LoadedEntities,main_Player)
table.insert(LoadedEntities,Kupo:New(700,150)) table.insert(LoadedEntities,Kupo:New(100,150))
table.insert(LoadedEntities,Kupo:New(800,150)) table.insert(LoadedEntities,Kupo:New(300,150))
table.insert(LoadedEntities,Decoration:New(200,89,animation.decoration.candelabra,80)) table.insert(LoadedEntities,Decoration:New(200,89,animation.decoration.candelabra,80))
table.insert(LoadedEntities,Fairy:New(200,88)) table.insert(LoadedEntities,Fairy:New(200,88))
gravity = 0.2 gravity = 0.05
end end
function love.update(dt) function love.update(dt)

View File

@ -7,9 +7,9 @@ ARROWS WHEN STUCK CAN BE STORED
AS IMAGE AND NOT ENTITIES!!! AS IMAGE AND NOT ENTITIES!!!
( ) DO GODS ( ) DO GODS
( ) DO DAMAGE TO PLAYER ( ) DO DAMAGE TO PLAYER
( ) DO FAIRY (~) DO FAIRY
( ) DO FLIES ( ) DO FLIES
( ) DO UI ( ) DO UI
> ( ) MAKE PHYSICS CONSISTENT > (X) MAKE PHYSICS CONSISTENT
> > ( ) MAKE HITBOXES > > (X) MAKE HITBOXES
> > ( ) PHYSICS BY FRAME > > (X) PHYSICS BY FRAME