lustlion
|
00cec59351
|
debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup
|
2022-02-23 16:46:03 +01:00 |
lustlion
|
a4490bc827
|
fixed arrow physics
|
2022-02-22 01:14:38 +01:00 |
lustlion
|
f0bc02c418
|
Fixed particles, reduced light radius of visible light
|
2022-02-21 18:48:24 +01:00 |
lustlion
|
a944192f67
|
Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders.
|
2022-02-21 18:24:20 +01:00 |
lustlion
|
192b1e6ca0
|
fixed map; hookshots circle is now drawn on background
|
2022-02-18 13:21:10 +01:00 |
lustlion
|
fb375e352b
|
air friction for vertical velocity
|
2022-02-15 10:55:56 +01:00 |
lustlion
|
a21246e016
|
adjustmenet hook
|
2022-02-15 10:44:02 +01:00 |
lustlion
|
5f852a61e6
|
bugfix collision optimizer being too greedy
|
2022-02-15 10:35:52 +01:00 |
lustlion
|
8def86ade6
|
hook anchors. player animation fixed.
|
2022-02-15 10:21:24 +01:00 |
lustlion
|
f6541068e0
|
swing adjustment. :)
|
2022-02-14 15:56:14 +01:00 |
lustlion
|
9d1e59b46a
|
adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind)
|
2022-02-12 20:03:48 +01:00 |
lustlion
|
6566e6fbab
|
fix swing
|
2022-02-12 11:43:56 +01:00 |
lustlion
|
8ddf3610ac
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |