99 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
| function GameStep()
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| 	SetCollisionFlags()
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| 	if menu_type == "no" then
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| 		for _, particle in pairs(LoadedParticles) do
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| 			particle:Smart()
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| 		end
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| 		for _, enty in pairs(LoadedObjects.Entities) do
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| 			enty:Smart()
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| 		end
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| 	end
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| 
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| 	for _, particle in pairs(LoadedObjects.Particles) do
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| 		particle:DoPhysics()
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| 	end
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| 	for _, enty in pairs(LoadedObjects.Entities) do
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| 		enty:DoPhysics()
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| 	end
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| 
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| 	AnimateTiles()
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| 	Camera:positionCenterAt(main_Player.pos.x, main_Player.pos.y)
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| 	--camera:positionAt(main_Player.pos.x, main_Player.pos.y,game.width,game.height)
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| 
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| 	if Keybind:CheckPressed(Keybind.debug.debug) then
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| 		if debug then
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| 			debug = false
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| 			debug_collision = true
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| 		elseif debug_collision then
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| 		 debug_collision = false
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| 		else
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| 		 debug = true
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| 		end
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| 	end
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| 
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| 	if Keybind:CheckPressed(Keybind.debug.reposition) then
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| 		if not editor_mode then
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| 			main_Player.pos.x, main_Player.pos.y = 16,-10
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| 		end
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| 	end
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| 
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| 	if Keybind:CheckPressed(Keybind.debug.reload) then
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| 			MenuClear()
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| 			menu_type = "dialog"
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| 			MenuInit("dialog",DialogSequence.Example)
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| 	end
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| 
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| 	if Keybind:CheckPressed(Keybind.debug.editor) then
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| 		editor_mode = true
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| 	end
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| 
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| 	if Keybind:CheckPressed(Keybind.debug.recording) then
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| 		if DemoRecording then
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| 			Demo:RecordEnd()
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| 		else
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| 			Demo:RecordStart()
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| 		end
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| 	end
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| 
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| 	if Keybind:CheckPressed(Keybind.debug.playback) then
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| 		if DemoPlayback then
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| 			Demo:PlaybackEnd()
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| 		else
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| 			Demo:PlaybackStart()
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| 		end
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| 	end
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| end
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| 
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| function GameDraw()
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| 
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| 	-- prepare
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| 	GameworldDrawPrepare()
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| 	GameWorldUpdateLights()
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| 
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| 	-- background
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| 	GameworldDrawBackground()
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| 	GameworldDrawLights()
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| 	GameworldDrawEntitiesBackground()
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| 
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| 	-- foreground
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| 	GameworldDrawForeground()
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| 	GameworldDrawParticles()
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| 	GameworldDrawEntities()
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| 
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| 	if LevelData.properties.darkness then
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| 		GameworldDrawDarkness()
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| 	end
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| 	-- end
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| 	GameworldDrawEnd()
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| 
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| 	-- hud
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| 	textScale = 1
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| 
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| 	-- debug
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| 	if debug then DebugUI() end
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| 	if debug_collision then
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| 		DebugColisions()
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| 		DebugEntities()
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| 	end
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| end
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