Mothback/code
lustlion 4f6d0890e3 removing patch file, changing jump check for CheckPressed instead of CheckDown 2022-02-26 21:33:01 +01:00
..
canvasses consistent indentation 2022-02-26 03:56:53 +01:00
entities removing patch file, changing jump check for CheckPressed instead of CheckDown 2022-02-26 21:33:01 +01:00
ui consistent indentation 2022-02-26 03:56:53 +01:00
animation.lua consistent indentation 2022-02-26 03:56:53 +01:00
audio.lua consistent indentation 2022-02-26 03:56:53 +01:00
camera.lua restructured folder 2022-02-12 11:36:43 +01:00
canvas.lua consistent indentation 2022-02-26 03:56:53 +01:00
collision.lua consistent indentation 2022-02-26 03:56:53 +01:00
debug.lua walljumps 2022-02-26 21:18:25 +01:00
demo.lua consistent indentation 2022-02-26 03:56:53 +01:00
draw.lua consistent indentation 2022-02-26 03:56:53 +01:00
editor.lua consistent indentation 2022-02-26 03:56:53 +01:00
entity.lua walljumps 2022-02-26 21:18:25 +01:00
game.lua consistent indentation 2022-02-26 03:56:53 +01:00
gameworld.lua consistent indentation 2022-02-26 03:56:53 +01:00
hex.lua consistent indentation 2022-02-26 03:56:53 +01:00
in_out.lua consistent indentation 2022-02-26 03:56:53 +01:00
keybind.lua consistent indentation 2022-02-26 03:56:53 +01:00
level.lua consistent indentation 2022-02-26 03:56:53 +01:00
lights.lua Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
locale.lua consistent indentation 2022-02-26 03:56:53 +01:00
math.lua consistent indentation 2022-02-26 03:56:53 +01:00
menu.lua consistent indentation 2022-02-26 03:56:53 +01:00
objects.lua consistent indentation 2022-02-26 03:56:53 +01:00
particle.lua consistent indentation 2022-02-26 03:56:53 +01:00
require.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
ui.lua consistent indentation 2022-02-26 03:56:53 +01:00