minecraft-expanded-datapack/data/undeadm-m2/functions/villager_data/get_city.mcfunction

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summon minecraft:armor_stand ~ ~ ~ {Marker:1b,Invisible:0,NoGravity:1,Tags:["CityChecker"]}
execute store result entity @e[tag=CityChecker,limit=1] Pos[0] double 1 run data get entity @s Brain.memories."minecraft:meeting_point".value.pos[0]
execute store result entity @e[tag=CityChecker,limit=1] Pos[1] double 1 run data get entity @s Brain.memories."minecraft:meeting_point".value.pos[1]
execute store result entity @e[tag=CityChecker,limit=1] Pos[2] double 1 run data get entity @s Brain.memories."minecraft:meeting_point".value.pos[2]
execute as @e[tag=CityChecker] at @s if entity @s[tag=CityCenter,distance=..10] run kill @s
execute as @e[tag=CityChecker] at @s run summon minecraft:armor_stand ~ ~ ~ {Marker:1b,Invisible:0,NoGravity:1,Tags:["CityCenter"]}
execute as @e[tag=CityChecker] run kill @s