2021-02-20 11:10:44 +00:00
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tellraw @a[scores={me-debugging=1..}] "undeadm-m1:tick"
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# check for magic staff usage! & clear out CD if present.
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execute as @a if score @s me-weap_staffCD > $0 me-weap_staffCD run scoreboard players remove @s me-weap_staffCD 1
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# call for use of MAGIC MISSILE
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execute as @a[nbt={SelectedItem:{id:"minecraft:carrot_on_a_stick",tag:{CustomModelData:2201}}}] if score @s me-core_rc matches 1 at @s positioned ~ ~1.8 ~ positioned ^-0.5 ^ ^0.75 run function undeadm-m1:use/staff_magic_missile
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# call for use of FIRE BLAST
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execute as @a[nbt={SelectedItem:{id:"minecraft:carrot_on_a_stick",tag:{CustomModelData:2202}}}] if score @s me-core_rc matches 1 at @s positioned ~ ~1.8 ~ positioned ^-0.5 ^ ^0.75 run function undeadm-m1:use/staff_fire_blast
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# do MagicMissile as behaviour
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execute as @e[tag=MagicMissile] at @s run function undeadm-m1:entity/tick/magic_missile
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# do FireBlast as behaviour
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execute as @e[tag=FireBlast] at @s run function undeadm-m1:entity/tick/fire_blast
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# draw badass fire around the fire blast mager
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execute as @a[nbt={SelectedItem:{id:"minecraft:carrot_on_a_stick",tag:{CustomModelData:2202}}}] if entity @s[nbt={OnGround:1b}] at @s run function undeadm-m1:fire_blast_figure
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2021-02-21 11:49:32 +00:00
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# do potions
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function undeadm-m1:potions
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