Merged project "Townplan" to Minecraft Expanded as the 2nd Module of the pack!
Current features: Randomized villager names, Armorer trade phrases, translation-friendly (check the lang files on the resourcepakc!) Planned features: Town names, town title upon village entry, all trade phrases. Mayhappen features: Friendship system, compatibility with m1 Language support planned to EN_us, ES_es & CA_es
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@ -6,9 +6,15 @@ data modify storage undeadm-core:init status set value 1
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# try to init other modules
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# random lib calls
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function undeadm-random:init
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#weapons mod
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function undeadm-m1:init
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#villager mod
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function undeadm-m2:init
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### core module
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## core system
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@ -32,6 +38,7 @@ function undeadm-m1:init
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scoreboard objectives add me-core_drinkM minecraft.used:minecraft.milk_bucket
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scoreboard objectives add me-core_rc minecraft.used:minecraft.carrot_on_a_stick
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scoreboard objectives add me-core_shift minecraft.custom:minecraft.sneak_time
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scoreboard objectives add me-core_talk minecraft.custom:minecraft.talked_to_villager
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## custom entity trackers
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@ -5,11 +5,14 @@ execute unless data storage undeadm-core:init {status:1} run function undeadm-co
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## call other modules & optimization tick distribution
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# call weapon hsec every half a sec and for tick every tick
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# combat module calls
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execute if score $current me-core_tickC matches 1 run function undeadm-m1:hsec
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execute if score $current me-core_tickC matches 11 run function undeadm-m1:hsec
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function undeadm-m1:tick
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# villager module calls
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function undeadm-m2:tick
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# manage assigners
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execute if score $current me-core_tickC matches 10 run function undeadm-core:assigners
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@ -0,0 +1,22 @@
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# generatecustom name
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function undeadm-m2:villager_data/names
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# assign city
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execute at @s run function undeadm-m2:villager_data/get_city
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# generating favourite mineral
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function random:rand10
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scoreboard players operation @s Vfav_mineral = $value rnd_random
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# 1 coal
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# 2 diamond
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# 3 iron
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# 4 copper
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# 5 gold
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# 6 netherite
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# 7 amethyst
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# 8 emerald
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# 9 quartz
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# 10 ruby
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scoreboard players reset $value rnd_random
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tag @s add generated
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@ -0,0 +1,6 @@
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# generate custom name
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function undeadm-m2:wandering_trader_data/names
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# generating favourite mineral
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scoreboard players reset $value rnd_random
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tag @s add generated
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@ -0,0 +1,5 @@
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# verbs
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scoreboard objectives add me-m2_talkCD dummy
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# keep time in check
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scoreboard objectives add Vtime dummy
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@ -0,0 +1,15 @@
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scoreboard players set @s me-core_talk 0
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#
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# select closest villager a block forward in the direction the player is lookin
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## i might fight this later -- not now
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execute positioned ^ ^ ^2.5 as @e[type=#undeadm-m2:talkable,limit=1,sort=nearest] unless score @s me-m2_talkCD matches 1.. run tag @s add talking
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execute as @e[tag=talking] run scoreboard players set @s me-m2_talkCD 100
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#execute as @e[tag=talking] run tellraw @a [{"text":"<"},{"selector":"@s"},{"text":"> Hello there"}]
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# if havent talked in a while, salute!
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execute as @e[tag=talking,type=minecraft:villager] run function undeadm-m2:villager_talk/salutation
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execute as @e[tag=talking,type=minecraft:villager] run function undeadm-m2:villager_talk/interaction
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execute as @e[tag=talking,type=minecraft:wandering_trader] run function undeadm-m2:wandering_trader_talk/salutation
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execute as @e[tag=talking] run tag @s remove talking
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@ -0,0 +1,21 @@
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#take over the game?
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#recipe take @a *
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#gamemode adventure @a
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#get day time
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execute store result score $time Vtime run time query daytime
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scoreboard players operation $hour Vtime = $time Vtime
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scoreboard players operation $hour Vtime /= $Dhour Vtime
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scoreboard players add $hour Vtime 7
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execute if score $hour Vtime matches 24.. run scoreboard players remove $hour Vtime 24
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# try to generate new data if missing on new villager
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execute as @e[type=minecraft:villager] unless entity @s[tag=generated] run function undeadm-m2:generate_villager
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# try to generate ned data if missing on wandering trader
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execute as @e[type=minecraft:wandering_trader] unless entity @s[tag=generated] run function undeadm-m2:generate_wandering_trader
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# lower by tick villager's talk CD
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execute as @e[type=#undeadm-m2:talkable,scores={me-m2_talkCD=1..}] run scoreboard players remove @s me-m2_talkCD 1
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# verb: talk
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execute as @a if score @s me-core_talk matches 1.. at @s anchored eyes run function undeadm-m2:talk
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@ -0,0 +1,7 @@
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summon minecraft:armor_stand ~ ~ ~ {Marker:1b,Invisible:0,NoGravity:1,Tags:["CityChecker"]}
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execute store result entity @e[tag=CityChecker,limit=1] Pos[0] double 1 run data get entity @s Brain.memories."minecraft:meeting_point".value.pos[0]
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execute store result entity @e[tag=CityChecker,limit=1] Pos[1] double 1 run data get entity @s Brain.memories."minecraft:meeting_point".value.pos[1]
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execute store result entity @e[tag=CityChecker,limit=1] Pos[2] double 1 run data get entity @s Brain.memories."minecraft:meeting_point".value.pos[2]
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execute as @e[tag=CityChecker] at @s if entity @s[tag=CityCenter,distance=..10] run kill @s
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execute as @e[tag=CityChecker] at @s run summon minecraft:armor_stand ~ ~ ~ {Marker:1b,Invisible:0,NoGravity:1,Tags:["CityCenter"]}
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execute as @e[tag=CityChecker] run kill @s
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@ -0,0 +1,106 @@
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# make name visible
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data merge entity @s {CustomNameVisible:1}
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# names :D
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function undeadm-random:rand100
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execute if score $value rnd_random matches 0 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.0"}'}
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execute if score $value rnd_random matches 1 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.1"}'}
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execute if score $value rnd_random matches 2 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.2"}'}
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execute if score $value rnd_random matches 3 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.3"}'}
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execute if score $value rnd_random matches 4 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.4"}'}
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execute if score $value rnd_random matches 5 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.5"}'}
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execute if score $value rnd_random matches 6 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.6"}'}
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execute if score $value rnd_random matches 7 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.7"}'}
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execute if score $value rnd_random matches 8 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.8"}'}
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execute if score $value rnd_random matches 9 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.9"}'}
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execute if score $value rnd_random matches 10 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.10"}'}
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execute if score $value rnd_random matches 11 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.11"}'}
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execute if score $value rnd_random matches 12 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.12"}'}
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execute if score $value rnd_random matches 13 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.13"}'}
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execute if score $value rnd_random matches 14 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.14"}'}
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execute if score $value rnd_random matches 15 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.15"}'}
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execute if score $value rnd_random matches 16 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.16"}'}
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execute if score $value rnd_random matches 17 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.17"}'}
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execute if score $value rnd_random matches 18 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.18"}'}
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execute if score $value rnd_random matches 19 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.19"}'}
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execute if score $value rnd_random matches 20 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.20"}'}
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execute if score $value rnd_random matches 21 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.21"}'}
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execute if score $value rnd_random matches 22 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.22"}'}
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execute if score $value rnd_random matches 23 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.23"}'}
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execute if score $value rnd_random matches 24 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.24"}'}
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execute if score $value rnd_random matches 25 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.25"}'}
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execute if score $value rnd_random matches 26 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.26"}'}
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execute if score $value rnd_random matches 27 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.27"}'}
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execute if score $value rnd_random matches 28 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.28"}'}
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execute if score $value rnd_random matches 29 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.29"}'}
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execute if score $value rnd_random matches 30 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.30"}'}
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execute if score $value rnd_random matches 31 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.31"}'}
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execute if score $value rnd_random matches 32 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.32"}'}
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execute if score $value rnd_random matches 33 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.33"}'}
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execute if score $value rnd_random matches 34 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.34"}'}
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execute if score $value rnd_random matches 35 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.35"}'}
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execute if score $value rnd_random matches 36 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.36"}'}
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execute if score $value rnd_random matches 37 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.37"}'}
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execute if score $value rnd_random matches 38 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.38"}'}
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execute if score $value rnd_random matches 39 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.39"}'}
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execute if score $value rnd_random matches 40 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.40"}'}
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execute if score $value rnd_random matches 41 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.41"}'}
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execute if score $value rnd_random matches 42 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.42"}'}
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execute if score $value rnd_random matches 43 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.43"}'}
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execute if score $value rnd_random matches 44 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.44"}'}
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execute if score $value rnd_random matches 45 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.45"}'}
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execute if score $value rnd_random matches 46 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.46"}'}
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execute if score $value rnd_random matches 47 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.47"}'}
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execute if score $value rnd_random matches 48 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.48"}'}
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execute if score $value rnd_random matches 49 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.49"}'}
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execute if score $value rnd_random matches 50 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.50"}'}
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execute if score $value rnd_random matches 51 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.51"}'}
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execute if score $value rnd_random matches 52 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.52"}'}
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execute if score $value rnd_random matches 53 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.53"}'}
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execute if score $value rnd_random matches 54 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.54"}'}
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execute if score $value rnd_random matches 55 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.55"}'}
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execute if score $value rnd_random matches 56 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.56"}'}
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execute if score $value rnd_random matches 57 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.57"}'}
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execute if score $value rnd_random matches 58 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.58"}'}
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execute if score $value rnd_random matches 59 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.59"}'}
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execute if score $value rnd_random matches 60 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.60"}'}
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execute if score $value rnd_random matches 61 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.61"}'}
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execute if score $value rnd_random matches 62 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.62"}'}
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execute if score $value rnd_random matches 63 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.63"}'}
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execute if score $value rnd_random matches 64 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.64"}'}
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execute if score $value rnd_random matches 65 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.65"}'}
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execute if score $value rnd_random matches 66 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.66"}'}
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execute if score $value rnd_random matches 67 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.67"}'}
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execute if score $value rnd_random matches 68 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.68"}'}
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execute if score $value rnd_random matches 69 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.69"}'}
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execute if score $value rnd_random matches 70 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.70"}'}
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execute if score $value rnd_random matches 71 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.71"}'}
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execute if score $value rnd_random matches 72 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.72"}'}
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execute if score $value rnd_random matches 73 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.73"}'}
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execute if score $value rnd_random matches 74 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.74"}'}
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execute if score $value rnd_random matches 75 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.75"}'}
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execute if score $value rnd_random matches 76 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.76"}'}
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execute if score $value rnd_random matches 77 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.77"}'}
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execute if score $value rnd_random matches 78 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.78"}'}
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execute if score $value rnd_random matches 79 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.79"}'}
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execute if score $value rnd_random matches 80 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.80"}'}
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execute if score $value rnd_random matches 81 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.81"}'}
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execute if score $value rnd_random matches 82 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.82"}'}
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execute if score $value rnd_random matches 83 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.83"}'}
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execute if score $value rnd_random matches 84 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.84"}'}
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execute if score $value rnd_random matches 85 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.85"}'}
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execute if score $value rnd_random matches 86 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.86"}'}
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execute if score $value rnd_random matches 87 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.87"}'}
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execute if score $value rnd_random matches 88 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.88"}'}
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execute if score $value rnd_random matches 89 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.89"}'}
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execute if score $value rnd_random matches 90 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.90"}'}
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execute if score $value rnd_random matches 91 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.91"}'}
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execute if score $value rnd_random matches 92 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.92"}'}
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execute if score $value rnd_random matches 93 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.93"}'}
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execute if score $value rnd_random matches 94 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.94"}'}
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execute if score $value rnd_random matches 95 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.95"}'}
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execute if score $value rnd_random matches 96 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.96"}'}
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execute if score $value rnd_random matches 97 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.97"}'}
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execute if score $value rnd_random matches 98 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.98"}'}
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execute if score $value rnd_random matches 99 run data merge entity @s {CustomName:'{"translate":"entity.villager.name.99"}'}
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scoreboard players reset $value rnd_random
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# PRE SNAPSHOT
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function undeadm-m2:villager_talk/by_profession/interaction/armorer_trades
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# 0 - buy coal
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execute if score $value rnd_random matches 0 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.0"}]
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# 1 - buy iron ingot
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execute if score $value rnd_random matches 1 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.1"}]
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# 2 BUY DIAMOND
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# BEFORE selling diamond armor
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execute if score $value rnd_random matches 2 if entity @s[nbt={VillagerData:{level:3}}] run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.2a"}]
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# AFTER selling some diamond armor
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execute if score $value rnd_random matches 2 if entity @s[nbt={VillagerData:{level:4}}] run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.2b"}]
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# AFTER selling all diamond armor
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execute if score $value rnd_random matches 2 if entity @s[nbt={VillagerData:{level:5}}] run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.2c"}]
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# 3 - buy lava bucket
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execute if score $value rnd_random matches 3 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.3"}]
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# 4 - sell bell
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execute if score $value rnd_random matches 4 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.4"}]
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# 5 - sell shield
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execute if score $value rnd_random matches 5 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.5"}]
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# 6 - sell iron helmet
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execute if score $value rnd_random matches 6 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.6"}]
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# 7 - sell iron chestplate
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execute if score $value rnd_random matches 7 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.7"}]
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# 8 - sell iron leggings
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execute if score $value rnd_random matches 8 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.8"}]
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# 9 - sell iron boots
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execute if score $value rnd_random matches 9 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.9"}]
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# 10 - sell chainmail helmet
|
||||
execute if score $value rnd_random matches 10 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.10"}]
|
||||
# 11 - sell chainmail chestplate
|
||||
execute if score $value rnd_random matches 11 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.11"}]
|
||||
# 12 - sell chainmail leggings
|
||||
execute if score $value rnd_random matches 12 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.12"}]
|
||||
# 13 - sell chainmail boots
|
||||
execute if score $value rnd_random matches 13 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.13"}]
|
||||
# 14 - sell diamond helmet
|
||||
execute if score $value rnd_random matches 14 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.14"}]
|
||||
# 15 - sell diamond chestplate
|
||||
execute if score $value rnd_random matches 15 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.15"}]
|
||||
# 16 - sell diamond leggings
|
||||
execute if score $value rnd_random matches 16 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> "},{"translate":"entity.villager.talk.armorer.16"}]
|
||||
# 17 - sell diamond boots
|
||||
execute if score $value rnd_random matches 17 run tellraw @a[distance=..16] [{"text":"<"},{"selector":"@s"},{"text":"> ."},{"translate":"entity.villager.talk.armorer.17"}]
|
|
@ -0,0 +1,63 @@
|
|||
# ARMORER TRADES
|
||||
scoreboard players set $value rnd_random 0
|
||||
|
||||
# PRE SNAPSHOT
|
||||
# 0 - buy coal
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:coal"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["RandomTrade"]}
|
||||
|
||||
# 1 - but iron ingot
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:iron_ingot"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["RandomTrade"]}
|
||||
|
||||
# 2 - buy diamond
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:diamond"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["RandomTrade"]}
|
||||
|
||||
# 3 - buy lava bucket
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:lava_bucket"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["RandomTrade"]}
|
||||
|
||||
# 4 - sell bell
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:bell"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["RandomTrade"]}
|
||||
|
||||
# 5 - sell shield
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:shield"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:5,Tags:["RandomTrade"]}
|
||||
|
||||
# 6 - sell iron helmet
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:iron_helmet"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:6,Tags:["RandomTrade"]}
|
||||
|
||||
# 7 - sell iron chestplate
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:iron_chestplate"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:7,Tags:["RandomTrade"]}
|
||||
|
||||
# 8 - sell iron leggings
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:iron_leggings"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:8,Tags:["RandomTrade"]}
|
||||
|
||||
# 9 - sell iron boots
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:iron_boots"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:9,Tags:["RandomTrade"]}
|
||||
|
||||
# 10 - sell chainmail helmet
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:chainmail_helmet"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:10,Tags:["RandomTrade"]}
|
||||
|
||||
# 11 - sell chainmail chestplate
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:chainmail_chestplate"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:11,Tags:["RandomTrade"]}
|
||||
|
||||
# 12 - sell chainmail leggings
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:chainmail_leggings"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:12,Tags:["RandomTrade"]}
|
||||
|
||||
# 13 - sell chainmail boots
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:chainmail_boots"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:13,Tags:["RandomTrade"]}
|
||||
|
||||
# 14 - sell diamond helmet
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:diamond_helmet"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:14,Tags:["RandomTrade"]}
|
||||
|
||||
# 15 - sell diamond chestplate
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:diamond_chestplate"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:15,Tags:["RandomTrade"]}
|
||||
|
||||
# 16 - sell diamond leggings
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:diamond_leggings"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:16,Tags:["RandomTrade"]}
|
||||
|
||||
# 17 - sell diamond boots
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:diamond_boots"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:17,Tags:["RandomTrade"]}
|
||||
|
||||
# pick random trade
|
||||
execute store result score $value rnd_random as @e[tag=RandomTrade,limit=1,sort=random] run data get entity @s DisabledSlots
|
||||
|
||||
# kill trades
|
||||
kill @e[tag=RandomTrade]
|
|
@ -0,0 +1,11 @@
|
|||
# 0 - buy raw chicken
|
||||
# 1 - buy raw porkchop
|
||||
# 2 - buy raw rabbit
|
||||
# 3 - buy coal
|
||||
# 4 - buy raw mutton
|
||||
# 5 - buy raw beef
|
||||
# 6 - buy dried kelp block
|
||||
# 7 - buy sweet berries
|
||||
# 8 - sell rabbit stew
|
||||
# 9 - sell cooked porkchop
|
||||
# 10 - sell cooked chicken
|
|
@ -0,0 +1,42 @@
|
|||
# ARMORER TRADES
|
||||
scoreboard players set $value rnd_random 0
|
||||
|
||||
# PRE SNAPSHOT
|
||||
# 0 - buy raw chicken
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:raw_chicken"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["RandomTrade"]}
|
||||
|
||||
# 1 - buy raw porkchop
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:raw_porkchop"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["RandomTrade"]}
|
||||
|
||||
# 2 - buy raw rabbit
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:raw_rabbit"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["RandomTrade"]}
|
||||
|
||||
# 3 - buy coal
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:coal"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["RandomTrade"]}
|
||||
|
||||
# 4 - buy raw mutton
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:raw_mutton"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["RandomTrade"]}
|
||||
|
||||
# 5 - buy raw beef
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:raw_beef"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:5,Tags:["RandomTrade"]}
|
||||
|
||||
# 6 - buy dried kelp block
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:dried_kelp_block"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:6,Tags:["RandomTrade"]}
|
||||
|
||||
# 7 - buy sweet berries
|
||||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:sweet_berries"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:7,Tags:["RandomTrade"]}
|
||||
|
||||
# 8 - sell rabbit stew
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:rabbit_stew"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:8,Tags:["RandomTrade"]}
|
||||
|
||||
# 9 - sell cooked porkchop
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:cooked_porkchop"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:9,Tags:["RandomTrade"]}
|
||||
|
||||
# 10 - sell cooked chicken
|
||||
execute if data entity @s Offers.Recipes[{sell:{id:"minecraft:cooked_chicken"}}] run summon armor_stand ~ ~ ~ {Marker:1b,Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:10,Tags:["RandomTrade"]}
|
||||
|
||||
# pick random trade
|
||||
execute store result score $value rnd_random as @e[tag=RandomTrade,limit=1,sort=random] run data get entity @s DisabledSlots
|
||||
|
||||
# kill trades
|
||||
kill @e[tag=RandomTrade]
|
|
@ -0,0 +1 @@
|
|||
execute if data entity @s Offers.Recipes[{buy:{id:"minecraft:rotten_flesh"}}] run tellraw @a[distance=..16] [{"text":" <"},{"selector":"@s"},{"text":"> Can you slay a few zombies for me? I'll pay you."}]
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1,15 @@
|
|||
execute as @s[nbt={VillagerData:{profession:"minecraft:armorer"}}] run function undeadm-m2:villager_talk/by_profession/interaction/armorer
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:butcher"}}] run function undeadm-m2:villager_talk/by_profession/interaction/butcher
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:cartographer"}}] run function undeadm-m2:villager_talk/by_profession/interaction/cartographer
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:cleric"}}] run function undeadm-m2:villager_talk/by_profession/interaction/cleric
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:farmer"}}] run function undeadm-m2:villager_talk/by_profession/interaction/farmer
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:fisherman"}}] run function undeadm-m2:villager_talk/by_profession/interaction/fisherman
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:fletcher"}}] run function undeadm-m2:villager_talk/by_profession/interaction/fletcher
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:leatherworker"}}] run function undeadm-m2:villager_talk/by_profession/interaction/leatherworker
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:librarian"}}] run function undeadm-m2:villager_talk/by_profession/interaction/librarian
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:none"}}] run function undeadm-m2:villager_talk/by_profession/interaction/none
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:nitwit"}}] run function undeadm-m2:villager_talk/by_profession/interaction/nitwit
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:mason"}}] run function undeadm-m2:villager_talk/by_profession/interaction/mason
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:shepherd"}}] run function undeadm-m2:villager_talk/by_profession/interaction/shepherd
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:toolsmith"}}] run function undeadm-m2:villager_talk/by_profession/interaction/toolsmith
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:weaponsmith"}}] run function undeadm-m2:villager_talk/by_profession/interaction/weaponsmith
|
|
@ -0,0 +1,15 @@
|
|||
execute as @s[nbt={VillagerData:{profession:"minecraft:armorer"}}] run function undeadm-m2:villager_talk/by_profession/salutation/armorer
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:butcher"}}] run function undeadm-m2:villager_talk/by_profession/salutation/butcher
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:cartographer"}}] run function undeadm-m2:villager_talk/by_profession/salutation/cartographer
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:cleric"}}] run function undeadm-m2:villager_talk/by_profession/salutation/cleric
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:farmer"}}] run function undeadm-m2:villager_talk/by_profession/salutation/farmer
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:fisherman"}}] run function undeadm-m2:villager_talk/by_profession/salutation/fisherman
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:fletcher"}}] run function undeadm-m2:villager_talk/by_profession/salutation/fletcher
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:leatherworker"}}] run function undeadm-m2:villager_talk/by_profession/salutation/leatherworker
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:librarian"}}] run function undeadm-m2:villager_talk/by_profession/salutation/librarian
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:none"}}] run function undeadm-m2:villager_talk/by_profession/salutation/none
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:nitwit"}}] run function undeadm-m2:villager_talk/by_profession/salutation/nitwit
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:mason"}}] run function undeadm-m2:villager_talk/by_profession/salutation/mason
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:shepherd"}}] run function undeadm-m2:villager_talk/by_profession/salutation/shepherd
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:toolsmith"}}] run function undeadm-m2:villager_talk/by_profession/salutation/toolsmith
|
||||
execute as @s[nbt={VillagerData:{profession:"minecraft:weaponsmith"}}] run function undeadm-m2:villager_talk/by_profession/salutation/weaponsmith
|
|
@ -0,0 +1,16 @@
|
|||
# make name visible
|
||||
data merge entity @s {CustomNameVisible:1}
|
||||
|
||||
# names :D
|
||||
function undeadm-random:rand10
|
||||
execute if score $value rnd_random matches 1 run data merge entity @s {CustomName:'{"text":"Maelys"}'}
|
||||
execute if score $value rnd_random matches 2 run data merge entity @s {CustomName:'{"text":"Ariel"}'}
|
||||
execute if score $value rnd_random matches 3 run data merge entity @s {CustomName:'{"text":"Veronica"}'}
|
||||
execute if score $value rnd_random matches 4 run data merge entity @s {CustomName:'{"text":"Carl"}'}
|
||||
execute if score $value rnd_random matches 5 run data merge entity @s {CustomName:'{"text":"Emp"}'}
|
||||
execute if score $value rnd_random matches 6 run data merge entity @s {CustomName:'{"text":"Timoteus"}'}
|
||||
execute if score $value rnd_random matches 7 run data merge entity @s {CustomName:'{"text":"Breeze"}'}
|
||||
execute if score $value rnd_random matches 8 run data merge entity @s {CustomName:'{"text":"Kelsier"}'}
|
||||
execute if score $value rnd_random matches 9 run data merge entity @s {CustomName:'{"text":"Eri"}'}
|
||||
execute if score $value rnd_random matches 10 run data merge entity @s {CustomName:'{"text":"Alie"}'}
|
||||
scoreboard players reset $value rnd_random
|
|
@ -0,0 +1 @@
|
|||
say hey, im trading stuff
|
|
@ -0,0 +1,6 @@
|
|||
[
|
||||
{
|
||||
"function": "minecraft:set_nbt",
|
||||
"tag": "{uwu:1}"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"minecraft:villager",
|
||||
"minecraft:wandering_trader"
|
||||
]
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
scoreboard objectives add rnd_random dummy
|
||||
scoreboard objectives add rnd_gen dummy
|
|
@ -0,0 +1,17 @@
|
|||
scoreboard players set $value rnd_random 0
|
||||
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:5,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:6,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:7,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:8,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:9,Tags:["Random"]}
|
||||
execute store result score $value rnd_gen as @e[tag=Random,limit=1,sort=random] run data get entity @s DisabledSlots
|
||||
scoreboard players operation $value rnd_random += $value rnd_gen
|
||||
kill @e[tag=Random]
|
||||
|
||||
scoreboard players add $value rnd_random 1
|
|
@ -0,0 +1,29 @@
|
|||
scoreboard players set $value rnd_random 0
|
||||
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:5,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:6,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:7,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:8,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:9,Tags:["Random"]}
|
||||
execute store result score $value rnd_gen as @e[tag=Random,limit=1,sort=random] run data get entity @s DisabledSlots
|
||||
scoreboard players operation $value rnd_random += $value rnd_gen
|
||||
kill @e[tag=Random]
|
||||
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:5,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:6,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:7,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:8,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:9,Tags:["Random"]}
|
||||
execute store result score $value rnd_gen as @e[tag=Random,limit=1,sort=random] run data get entity @s DisabledSlots 10
|
||||
scoreboard players operation $value rnd_random += $value rnd_gen
|
||||
kill @e[tag=Random]
|
|
@ -0,0 +1,24 @@
|
|||
scoreboard players set $value rnd_random 0
|
||||
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:5,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:6,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:7,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:8,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:9,Tags:["Random"]}
|
||||
execute store result score $value rnd_gen as @e[tag=Random,limit=1,sort=random] run data get entity @s DisabledSlots
|
||||
scoreboard players operation $value rnd_random += $value rnd_gen
|
||||
kill @e[tag=Random]
|
||||
|
||||
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["Random"]}
|
||||
execute store result score $value rnd_gen as @e[tag=Random,limit=1,sort=random] run data get entity @s DisabledSlots 10
|
||||
scoreboard players operation $value rnd_random += $value rnd_gen
|
||||
kill @e[tag=Random]
|
||||
|
||||
scoreboard players add $value rnd_random 1
|
|
@ -0,0 +1,26 @@
|
|||
scoreboard players set $value rnd_random 0
|
||||
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:5,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:6,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:7,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:8,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:9,Tags:["Random"]}
|
||||
execute store result score $value rnd_gen as @e[tag=Random,limit=1,sort=random] run data get entity @s DisabledSlots
|
||||
scoreboard players operation $value rnd_random += $value rnd_gen
|
||||
kill @e[tag=Random]
|
||||
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:0,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:1,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:2,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:3,Tags:["Random"]}
|
||||
summon armor_stand ~ ~ ~ {Invisible:1b,Invulnerable:1b,NoGravity:1b,DisabledSlots:4,Tags:["Random"]}
|
||||
execute store result score $value rnd_gen as @e[tag=Random,limit=1,sort=random] run data get entity @s DisabledSlots 10
|
||||
scoreboard players operation $value rnd_random += $value rnd_gen
|
||||
kill @e[tag=Random]
|
||||
|
||||
scoreboard players add $value rnd_random 1
|
|
@ -0,0 +1,16 @@
|
|||
## LITERALLY A RANDOM NUMBER GENERATOR :D
|
||||
# CALL FOR RANDOM
|
||||
function undeadm-random:rand10
|
||||
# RANDOM SHENANIGANS
|
||||
if score $value rnd_random matches 0 run say "Primero, caganero"
|
||||
if score $value rnd_random matches 1 run say "Segundo, rey del mundo"
|
||||
if score $value rnd_random matches 2 run say "Tercero, pistolero"
|
||||
if score $value rnd_random matches 3 run say "Cuarto, lagarto"
|
||||
if score $value rnd_random matches 4 run say "Quinto, laberinto"
|
||||
if score $value rnd_random matches 5 run say "Sexto, baloncesto"
|
||||
if score $value rnd_random matches 6 run say "Séptimo, sin rima"
|
||||
if score $value rnd_random matches 7 run say "Octavo, lavabo"
|
||||
if score $value rnd_random matches 8 run say "Noveno, moreno"
|
||||
if score $value rnd_random matches 9 run say "Décimo, tampoco rima"
|
||||
# LAST CLEAR
|
||||
scoreboard players reset $value rnd_random
|
Loading…
Reference in New Issue