Fixed RealignFamiliars() -- Caboose wasn't correctly proofed
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16
main.lua
16
main.lua
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@ -85,14 +85,16 @@ local function RealignFamiliars()
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local Caboose = nil
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for _, entity in pairs(Isaac.GetRoomEntities()) do
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if entity.Type == EntityType.ENTITY_FAMILIAR and entity.Child == nil then
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Caboose = entity
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else
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if Caboose.FrameCount < entity.FrameCount then
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Caboose.Parent = entity
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entity.Child = Caboose
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if Caboose == nil then
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Caboose = entity
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else
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Caboose.Child = entity
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entity.Parent = Caboose
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if Caboose.FrameCount < entity.FrameCount then
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Caboose.Parent = entity
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entity.Child = Caboose
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else
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Caboose.Child = entity
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entity.Parent = Caboose
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end
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end
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end
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end
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