pscsp/src/texture.h

13 lines
217 B
C
Executable File

#ifndef __TEXTURE_H__
#define __TEXTURE_H__
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <stdio.h>
SDL_Texture *PSX_loadTexture(char *path);
SDL_Rect PSX_GetTextureRect(SDL_Texture* texture);
#endif