Dusk
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acc3cd890d
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Fix framerate issue
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2022-07-29 12:37:29 +02:00 |
Dusk
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e4f7fca02d
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Fix Delay compensation
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2022-07-28 16:47:45 +02:00 |
Dendy
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4da430a02b
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Line drawing optimizations, vertex indexing
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2022-07-28 16:29:24 +02:00 |
Dendy
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c1cd614040
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Fix borders being thinner than they should
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2022-07-25 17:49:04 +02:00 |
Dendy
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9a1ab8de6f
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Update SDL.zig, adapt Renderer.zig
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2022-07-25 16:34:39 +02:00 |
Dendy
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7921471b96
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Port MainMenu to OpenGL
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2022-07-25 16:12:57 +02:00 |
Dendy
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fb09ef0b6e
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Implement transparency and borders
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2022-07-25 15:57:25 +02:00 |
Dendy
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95c340b915
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Implement main game rendering WIP
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2022-07-25 15:32:25 +02:00 |
Dendy
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022afa07b0
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Merge remote-tracking branch 'origin/main' into feature/opengl-port
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2022-07-25 09:59:20 +02:00 |
Dusk
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d740e72544
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Complete renderer file structure
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2022-07-23 19:33:43 +02:00 |
Dendy
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1d24389a0a
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Create separate rendering functions
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2022-07-22 17:57:51 +02:00 |
Dendy
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d0f444fa13
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Move rendering out of main
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2022-07-22 17:23:12 +02:00 |
Dendy
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4883fc68e2
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Being able to set the color
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2022-07-22 16:46:13 +02:00 |
Dendy
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07b47f3e82
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Basic shaders for triangle coloring
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2022-07-22 16:10:58 +02:00 |
Dendy
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2385167e87
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Draw triangle
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2022-07-22 11:48:44 +02:00 |
Dendy
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ccfeb1fe1b
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WIP: open an image and clear with OpenGL
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2022-07-21 17:55:22 +02:00 |
Dusk
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65c1f5eb34
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Implement gravity
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2022-07-21 14:02:22 +02:00 |
Dusk
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27270e1832
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Change src structure, separate game renderer
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2022-07-21 13:14:16 +02:00 |
Dusk
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9ba1ca0216
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Main Menu Action struct implementation
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2022-07-20 20:17:31 +02:00 |
Dusk
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d8e86e24d4
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Make Action struct agnostic
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2022-07-20 19:31:18 +02:00 |
Dusk
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cb171b7cf8
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Test SDL Image
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2022-07-16 15:33:52 +02:00 |
Dusk
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7da3ce5592
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Fix silly t-twist mistake
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2022-07-16 14:59:59 +02:00 |
Dusk
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825bf1a499
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Make use of zig switch syntax
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2022-07-14 15:23:13 +02:00 |
Dusk
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2c22dabeae
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Horizontal repetition WIP
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2022-07-14 15:22:40 +02:00 |
Dusk
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276016cdf7
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Main Menu Very WIP
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2022-07-13 22:59:54 +02:00 |
Dusk
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0d7bd044dc
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Main Menu Structure WIP
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2022-07-12 20:27:40 +02:00 |
Dusk
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df495eb608
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Change some names to coincide with zig style
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2022-07-12 16:20:15 +02:00 |
Dusk
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af1c24853f
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Fix Instant Drop
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2022-07-10 23:12:09 +02:00 |
Dusk
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89afe54e37
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Drop Timer
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2022-07-10 19:44:48 +02:00 |
Dusk
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516efd17e2
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Code "refactoring"
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2022-07-10 18:25:52 +02:00 |
Dusk
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46cab832ed
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Add Timers
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2022-07-10 18:25:38 +02:00 |
Dusk
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0fdf0accb2
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WIP Resolution agnosticism
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2022-07-07 16:49:15 +02:00 |
Dusk
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3cca4ced3f
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Better preview rendering
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2022-07-07 16:23:16 +02:00 |
Dusk
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7eb6f2b9b4
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Misc
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2022-07-06 19:17:17 +02:00 |
Dusk
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ee893b5947
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Kicking
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2022-07-06 16:30:54 +02:00 |
Dusk
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1d5bc310b9
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Kicking, not for I pieces
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2022-07-06 02:12:18 +02:00 |
Dusk
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8d2259b6c7
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Basic rotation
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2022-07-05 23:57:19 +02:00 |
Dusk
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4f6a010564
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Errors
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2022-07-05 23:09:59 +02:00 |
Dusk
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0bfe66f9f3
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5 July
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2022-07-05 20:26:57 +02:00 |
Dusk
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a69e78f29e
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Remove cache
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2022-07-01 01:52:13 +02:00 |
Dusk
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b86e750d6e
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Remove zig-out
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2022-07-01 01:51:17 +02:00 |
Dusk
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088446a755
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Ignore
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2022-07-01 01:50:20 +02:00 |
Dusk
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9e7244833e
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Bag preview rendering, bag randomization
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2022-07-01 01:49:22 +02:00 |
Dusk
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d77df73f61
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Piece bag WIP (Errors / No random)
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2022-06-30 17:38:20 +02:00 |
Dusk
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b64efefea7
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Piece dropping
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2022-06-28 18:42:40 +02:00 |
Dusk
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9866839080
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28-06
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2022-06-28 14:42:28 +02:00 |
Dusk
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4eece876dc
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SDL Submodule
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2022-06-15 15:34:09 +02:00 |
Dusk
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060a8c797d
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Initial commit
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2022-06-15 14:15:23 +02:00 |