Commit Graph

75 Commits

Author SHA1 Message Date
bizcochito 0fa50c3324 Merge https://git.fai.su/lustlion/Mothback 2022-01-18 21:06:21 +01:00
bizcochito a42cf7953f Merge branch 'master' of https://git.fai.su/bizcochito/Mothback 2022-01-18 20:47:57 +01:00
bizcochito da8b9004b4 Made keybind editing "backend" 2022-01-18 20:47:55 +01:00
bizcochito e8477e8750 Update 'main.lua' 2022-01-18 19:45:57 +00:00
lustlion 5f0256e0af Fixed bug thing part II 2022-01-18 20:29:43 +01:00
lustlion d6de26180b Fixed bug thing? 2022-01-18 20:24:49 +01:00
bizcochito f021446439 Made keybind editing "backend" 2022-01-18 18:46:41 +01:00
Lusty Lion of the Land of the Crimson Fawn 9307369199 Merge pull request 'redone controls' (#1) from bizcochito/Mothback:master into master
Reviewed-on: https://git.fai.su/lustlion/Mothback/pulls/1
2022-01-18 16:34:13 +00:00
bizcochito 58b4e16251 redone controls
you can have any ammount of keys assigned to an acction, only mouse and 
keyboard supported for now
2022-01-18 16:49:49 +01:00
lustlion 389eaed285 bit more of refactoring 2022-01-18 14:02:56 +01:00
lustlion 0b18fcd369 Moved game loop from main.lua to specific script, sliced it into parts 2022-01-18 13:53:58 +01:00
lustlion d0e849bf3d updated to-do 2022-01-18 11:21:42 +01:00
lustlion 5a266d6b3a uh yeah i keep forgetting ab pushing these. sorry. 2022-01-18 00:14:54 +01:00
lustlion dd2debc0bd uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git. 2021-11-28 03:38:30 +01:00
lustlion 8607399d16 YAY
- Mask functionality
- Rehandled Animations (now consistent)
2021-10-29 04:15:53 +02:00
lustlion 189579d619 3rd color,
cleaning
2021-10-29 02:17:18 +02:00
lustlion 538a1f77f8 New lighting! 2021-10-27 11:06:08 +02:00
lustlion 5e1148f49d cleaning 2021-10-26 15:03:31 +02:00
lustlion f59f74f9d6 Fixed stupid bug 2021-10-26 01:23:57 +02:00
lustlion f926723194 Lighting system 2021-10-26 01:19:22 +02:00
lustlion 531555a1d0 cleaning
- cleaned unused files
- bugfix for kupo body ai
  it wouldnt flip itself to the player in range
- actually adjusted arrow speed
- tileset improved
2021-10-25 03:18:32 +02:00
lustlion b8b2525975 REWORKED HOW THINGS ARE SCALED
speed values should be adjusted accordingly, but maybe i slipped some

i changed:
player acc
arrow speed

i intentionally didnt change:
jump speed
2021-10-25 02:00:21 +02:00
lustlion 1e1f9edb45 kupo nice now
bow nice
aim nice
arrow nice

all nice
2021-10-25 01:41:40 +02:00
lustlion 5b7924fe4e - More cleanup
- Added kupos entity and sprites (body, bow)
- Finally understood my code
2021-10-22 18:23:05 +02:00
lustlion 966aebf046 upload so it isnt lost now 2021-10-17 01:06:11 +02:00