lustlion
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192b1e6ca0
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fixed map; hookshots circle is now drawn on background
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2022-02-18 13:21:10 +01:00 |
lustlion
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a21246e016
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adjustmenet hook
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2022-02-15 10:44:02 +01:00 |
lustlion
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f6541068e0
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swing adjustment. :)
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2022-02-14 15:56:14 +01:00 |
lustlion
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acfc51ae03
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level chhange
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2022-02-12 20:08:41 +01:00 |
lustlion
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7f42dea6fa
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player respawn, spikes & hazard objects
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2022-02-10 15:53:50 +01:00 |
lustlion
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1f7d967f77
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Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold).
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2022-02-08 08:22:27 +01:00 |
lustlion
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cbf29ced65
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Shader for lighting, fairy line of view, tileset change, broke lights, sorry
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2022-02-05 12:32:47 +01:00 |
lustlion
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a703af5e8d
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Level exporting works!
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2022-01-30 11:31:18 +01:00 |
lustlion
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90ed1f6460
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consistent naming; moving functions from level.lua to gameworld.lua
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2022-01-22 23:10:21 +01:00 |
lustlion
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5a266d6b3a
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uh yeah i keep forgetting ab pushing these. sorry.
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2022-01-18 00:14:54 +01:00 |
lustlion
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dd2debc0bd
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uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git.
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2021-11-28 03:38:30 +01:00 |
lustlion
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538a1f77f8
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New lighting!
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2021-10-27 11:06:08 +02:00 |
lustlion
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531555a1d0
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cleaning
- cleaned unused files
- bugfix for kupo body ai
it wouldnt flip itself to the player in range
- actually adjusted arrow speed
- tileset improved
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2021-10-25 03:18:32 +02:00 |
lustlion
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5b7924fe4e
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- More cleanup
- Added kupos entity and sprites (body, bow)
- Finally understood my code
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2021-10-22 18:23:05 +02:00 |
lustlion
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966aebf046
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upload so it isnt lost now
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2021-10-17 01:06:11 +02:00 |