Commit Graph

18 Commits

Author SHA1 Message Date
lustlion 7f42dea6fa player respawn, spikes & hazard objects 2022-02-10 15:53:50 +01:00
lustlion 1f7d967f77 Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold). 2022-02-08 08:22:27 +01:00
lustlion 75b7aad1e6 optimization in whole tiles creation 2022-02-07 09:24:41 +01:00
lustlion cbf29ced65 Shader for lighting, fairy line of view, tileset change, broke lights, sorry 2022-02-05 12:32:47 +01:00
lustlion d4dbc034ea Adjusted menu behvariour with entity and particle movement. adjusted player entity 2022-02-03 06:02:06 +01:00
lustlion 7595ed3b90 Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes 2022-02-03 05:31:25 +01:00
bizcochito 2113917fb1 Made dialog boxes 2022-02-01 15:05:36 +01:00
lustlion a703af5e8d Level exporting works! 2022-01-30 11:31:18 +01:00
lustlion a1bf842cef editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments 2022-01-29 08:49:45 +01:00
lustlion 90ed1f6460 consistent naming; moving functions from level.lua to gameworld.lua 2022-01-22 23:10:21 +01:00
lustlion f4b44dc7bc Renamed pause.lua to ui.lua; adjusted accordingly. 2022-01-21 15:57:09 +01:00
bizcochito 2d8b8a23db solved the scale issues 2022-01-20 13:53:32 +01:00
lustlion ccc059f40d Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles 2022-01-20 00:53:59 +01:00
lustlion 15e8142c4c more work on editor and selecting tiles, not done yet tho 2022-01-19 21:57:45 +01:00
lustlion 2b323fff8f Sliced game loop into game, gameworld and editor. added editor keybind for palette. 2022-01-19 16:13:13 +01:00
lustlion d6de26180b Fixed bug thing? 2022-01-18 20:24:49 +01:00
lustlion 389eaed285 bit more of refactoring 2022-01-18 14:02:56 +01:00
lustlion 0b18fcd369 Moved game loop from main.lua to specific script, sliced it into parts 2022-01-18 13:53:58 +01:00