Commit Graph

20 Commits

Author SHA1 Message Date
binarycat a3cfe1fed3 change rope swinging physics a bit 2022-02-26 23:49:25 +01:00
binarycat 4ae314f422 rework physics, move_x now only used for graphics logic 2022-02-26 23:01:56 +01:00
lustlion 4f6d0890e3 removing patch file, changing jump check for CheckPressed instead of CheckDown 2022-02-26 21:33:01 +01:00
lustlion 8bad3894dc a, clean 2022-02-26 21:19:54 +01:00
binarycat e9754dc1dd walljumps 2022-02-26 21:18:25 +01:00
binarycat 4efc99659c dont use nil globals, pass no args to Entity:New() instead 2022-02-26 20:14:01 +01:00
lustlion 1580dc3463 consistent indentation 2022-02-26 03:56:53 +01:00
lustlion 00cec59351 debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup 2022-02-23 16:46:03 +01:00
lustlion a4490bc827 fixed arrow physics 2022-02-22 01:14:38 +01:00
lustlion f0bc02c418 Fixed particles, reduced light radius of visible light 2022-02-21 18:48:24 +01:00
lustlion a944192f67 Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
lustlion 192b1e6ca0 fixed map; hookshots circle is now drawn on background 2022-02-18 13:21:10 +01:00
lustlion fb375e352b air friction for vertical velocity 2022-02-15 10:55:56 +01:00
lustlion a21246e016 adjustmenet hook 2022-02-15 10:44:02 +01:00
lustlion 5f852a61e6 bugfix collision optimizer being too greedy 2022-02-15 10:35:52 +01:00
lustlion 8def86ade6 hook anchors. player animation fixed. 2022-02-15 10:21:24 +01:00
lustlion f6541068e0 swing adjustment. :) 2022-02-14 15:56:14 +01:00
lustlion 9d1e59b46a adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind) 2022-02-12 20:03:48 +01:00
lustlion 6566e6fbab fix swing 2022-02-12 11:43:56 +01:00
lustlion 8ddf3610ac restructured folder 2022-02-12 11:36:43 +01:00