lustlion
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ce43e48723
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reimplemented hook swing movement >:3
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2022-02-27 00:09:50 +01:00 |
binarycat
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a3cfe1fed3
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change rope swinging physics a bit
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2022-02-26 23:49:25 +01:00 |
binarycat
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4ae314f422
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rework physics, move_x now only used for graphics logic
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2022-02-26 23:01:56 +01:00 |
lustlion
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4f6d0890e3
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removing patch file, changing jump check for CheckPressed instead of CheckDown
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2022-02-26 21:33:01 +01:00 |
lustlion
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8bad3894dc
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a, clean
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2022-02-26 21:19:54 +01:00 |
binarycat
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e9754dc1dd
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walljumps
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2022-02-26 21:18:25 +01:00 |
binarycat
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4efc99659c
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dont use nil globals, pass no args to Entity:New() instead
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2022-02-26 20:14:01 +01:00 |
lustlion
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1580dc3463
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consistent indentation
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2022-02-26 03:56:53 +01:00 |
lustlion
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a4490bc827
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fixed arrow physics
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2022-02-22 01:14:38 +01:00 |
lustlion
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f0bc02c418
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Fixed particles, reduced light radius of visible light
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2022-02-21 18:48:24 +01:00 |
lustlion
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a944192f67
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Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders.
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2022-02-21 18:24:20 +01:00 |
lustlion
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fb375e352b
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air friction for vertical velocity
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2022-02-15 10:55:56 +01:00 |
lustlion
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5f852a61e6
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bugfix collision optimizer being too greedy
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2022-02-15 10:35:52 +01:00 |
lustlion
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8def86ade6
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hook anchors. player animation fixed.
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2022-02-15 10:21:24 +01:00 |
lustlion
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f6541068e0
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swing adjustment. :)
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2022-02-14 15:56:14 +01:00 |
lustlion
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9d1e59b46a
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adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind)
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2022-02-12 20:03:48 +01:00 |
lustlion
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6566e6fbab
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fix swing
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2022-02-12 11:43:56 +01:00 |
lustlion
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8ddf3610ac
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restructured folder
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2022-02-12 11:36:43 +01:00 |