Commit Graph

15 Commits

Author SHA1 Message Date
Ivy 88e2522ab9 Changed the map 2021-02-18 23:11:24 +01:00
Ivy d1e7fa7956 Cleaned the code again 2021-02-18 20:36:11 +01:00
Ivy 59fd2ce561 Cleaned the code 2021-02-18 20:35:11 +01:00
Ivy 5254c8429e Now the player can't walk on solid cells 2021-02-18 20:00:36 +01:00
Ivy 7e09931173 Replaced Direction type with vectors 2021-02-18 18:31:20 +01:00
Ivy b46f642728 Now player uses V2 for position 2021-02-18 18:25:13 +01:00
Ivy e7cd7fb8a5 Added static maps 2021-02-15 20:57:45 +01:00
Ivy 190c3a029f Removed random in favor of future static maps 2021-02-14 23:14:57 +01:00
Ivy f7aefb1a54 Removed debugging pos indicator 2021-02-14 14:43:32 +01:00
Ivy 98bae7d203 Added and changed bindings and added random and solid tiles 2021-02-14 14:32:24 +01:00
Ivy 0f13d5ab1c Fixed a bug 2021-02-13 21:23:34 +01:00
Ivy 72c237b3d9 Forgot to update roguelike.cabal 2021-02-13 19:09:52 +01:00
Ivy 6a4edb5ace Implemented optics in some data 2021-02-13 01:06:26 +01:00
Ivy e8cd28a2c3 Updated LICENSE 2021-02-12 15:13:01 +01:00
Ivy 8b0eab6c89 First commit 2021-02-11 23:40:00 +01:00