Commit Graph

26 Commits

Author SHA1 Message Date
lustlion 1f7d967f77 Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold). 2022-02-08 08:22:27 +01:00
lustlion cbf29ced65 Shader for lighting, fairy line of view, tileset change, broke lights, sorry 2022-02-05 12:32:47 +01:00
lustlion d4dbc034ea Adjusted menu behvariour with entity and particle movement. adjusted player entity 2022-02-03 06:02:06 +01:00
lustlion a703af5e8d Level exporting works! 2022-01-30 11:31:18 +01:00
lustlion a1bf842cef editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments 2022-01-29 08:49:45 +01:00
lustlion 90ed1f6460 consistent naming; moving functions from level.lua to gameworld.lua 2022-01-22 23:10:21 +01:00
lustlion f4b44dc7bc Renamed pause.lua to ui.lua; adjusted accordingly. 2022-01-21 15:57:09 +01:00
lustlion ed9873d633 Fairy lights 2022-01-20 14:06:40 +01:00
lustlion ccc059f40d Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles 2022-01-20 00:53:59 +01:00
lustlion 50f126fa7b Created Particles, added fairy particle, added more entity methods like kill() and entity id 2022-01-19 23:29:02 +01:00
bizcochito 03793e1fb8 Made HasPressed function and implemented it 2022-01-19 14:55:15 +01:00
bizcochito 33ade34886 Merge https://git.fai.su/lustlion/Mothback 2022-01-18 21:08:58 +01:00
bizcochito da8b9004b4 Made keybind editing "backend" 2022-01-18 20:47:55 +01:00
bizcochito 58b4e16251 redone controls
you can have any ammount of keys assigned to an acction, only mouse and 
keyboard supported for now
2022-01-18 16:49:49 +01:00
lustlion d0e849bf3d updated to-do 2022-01-18 11:21:42 +01:00
lustlion 5a266d6b3a uh yeah i keep forgetting ab pushing these. sorry. 2022-01-18 00:14:54 +01:00
lustlion dd2debc0bd uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git. 2021-11-28 03:38:30 +01:00
lustlion 8607399d16 YAY
- Mask functionality
- Rehandled Animations (now consistent)
2021-10-29 04:15:53 +02:00
lustlion 189579d619 3rd color,
cleaning
2021-10-29 02:17:18 +02:00
lustlion 538a1f77f8 New lighting! 2021-10-27 11:06:08 +02:00
lustlion f926723194 Lighting system 2021-10-26 01:19:22 +02:00
lustlion 531555a1d0 cleaning
- cleaned unused files
- bugfix for kupo body ai
  it wouldnt flip itself to the player in range
- actually adjusted arrow speed
- tileset improved
2021-10-25 03:18:32 +02:00
lustlion b8b2525975 REWORKED HOW THINGS ARE SCALED
speed values should be adjusted accordingly, but maybe i slipped some

i changed:
player acc
arrow speed

i intentionally didnt change:
jump speed
2021-10-25 02:00:21 +02:00
lustlion 1e1f9edb45 kupo nice now
bow nice
aim nice
arrow nice

all nice
2021-10-25 01:41:40 +02:00
lustlion 5b7924fe4e - More cleanup
- Added kupos entity and sprites (body, bow)
- Finally understood my code
2021-10-22 18:23:05 +02:00
lustlion 966aebf046 upload so it isnt lost now 2021-10-17 01:06:11 +02:00