Commit Graph

101 Commits

Author SHA1 Message Date
lustlion 8def86ade6 hook anchors. player animation fixed. 2022-02-15 10:21:24 +01:00
lustlion f6541068e0 swing adjustment. :) 2022-02-14 15:56:14 +01:00
lustlion acfc51ae03 level chhange 2022-02-12 20:08:41 +01:00
lustlion 9d1e59b46a adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind) 2022-02-12 20:03:48 +01:00
lustlion 6566e6fbab fix swing 2022-02-12 11:43:56 +01:00
lustlion 8ddf3610ac restructured folder 2022-02-12 11:36:43 +01:00
lustlion e51905de67 run from the folder 2022-02-12 10:35:45 +01:00
bizcochito d7d0c83c94 Changed the rope calculation (not working like i want anyway) 2022-02-11 15:55:14 +01:00
lustlion ff99b79563 rope, moved entities from LoadedEntities to LoadedObjects.Entities 2022-02-10 18:18:37 +01:00
lustlion 7f42dea6fa player respawn, spikes & hazard objects 2022-02-10 15:53:50 +01:00
lustlion 2ce41d541f audio manager, moved stuff from (removed) enums into animations, tiledata. new sfx and music enum files 2022-02-08 17:04:36 +01:00
bizcochito cbcf90de2d Level list now pulled from "levels", changed log stuff. 2022-02-08 11:30:59 +01:00
bizcochito 2f19554279 solved: i put append instead of write in export 2022-02-08 10:53:53 +01:00
bizcochito 7e134f7961 Not files are saved in "export" and logs in "logs" 2022-02-08 10:52:37 +01:00
bizcochito ef58a6e383 Changed file management to native lua instead of love.filesystem 2022-02-08 10:23:42 +01:00
lustlion e7aa34d5c2 Logged level export 2022-02-08 08:40:17 +01:00
lustlion 1f7d967f77 Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold). 2022-02-08 08:22:27 +01:00
lustlion 010c19b10f Fix, collisions now show border in debug 2022-02-07 12:16:58 +01:00
lustlion a899e40c73 Two dimensional optimization, yay 2022-02-07 12:07:57 +01:00
bizcochito 3f5cc2e111 solved problem where log had all in 1 line 2022-02-07 11:40:59 +01:00
bizcochito 19c5487789 Done log file, log print automaticaly log writes 2022-02-07 09:58:33 +01:00
bizcochito 609a3d79cd ennabled logging ooops 2022-02-07 09:41:53 +01:00
bizcochito 89c12b4a0b Changed loggin to only log when enabled with logPrint function 2022-02-07 09:36:16 +01:00
lustlion 75b7aad1e6 optimization in whole tiles creation 2022-02-07 09:24:41 +01:00
bizcochito dedb0d884c Optimiced collision so noncollidable objects are skipped first 2022-02-05 12:38:08 +01:00
lustlion cbf29ced65 Shader for lighting, fairy line of view, tileset change, broke lights, sorry 2022-02-05 12:32:47 +01:00
lustlion 15f5ef8454 removed extra line 2022-02-03 11:33:51 +01:00
lustlion 7a67ae2f65 cleaned stuff 2022-02-03 11:32:39 +01:00
lustlion 6dedd42308 Fixefixed regular font not applying 2022-02-03 07:12:24 +01:00
lustlion 2703371434 Fixed font now only applies on menus 2022-02-03 07:08:15 +01:00
lustlion df26d84577 Removed /data/particles.lua that got accidentally copied from data/scripts/particles.lua, oops 2022-02-03 06:06:53 +01:00
lustlion d4dbc034ea Adjusted menu behvariour with entity and particle movement. adjusted player entity 2022-02-03 06:02:06 +01:00
lustlion 7595ed3b90 Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes 2022-02-03 05:31:25 +01:00
lustlion 26fe8f2c33 updated to-do 2022-02-02 10:29:48 +01:00
lustlion a139c5c263 heonian font and translation lol 2022-02-02 10:27:30 +01:00
bizcochito 2113917fb1 Made dialog boxes 2022-02-01 15:05:36 +01:00
bizcochito b4311064f6 Added memmory usage to debug menu and logging 2022-01-31 15:03:14 +01:00
bizcochito ed3d8a90ec OMG A TYPO 2022-01-31 11:06:24 +01:00
bizcochito 1759196f26 Done and "implemented" locales
Language for now is called 1 time and hardcoded.
Solved error on todo and made a coment on every lenguage.
2022-01-31 11:03:58 +01:00
lustlion ed253ddb92 Locale basics 2022-01-31 10:29:42 +01:00
bizcochito eaeae8b047 Rebamped todo
now with categories
2022-01-31 10:14:38 +01:00
lustlion 486f242544 editor fix, camera confined to level 2022-01-31 07:38:15 +01:00
lustlion bb53c2787b Editor canvas modification bugfix, selected tile preview fix 2022-01-31 06:44:03 +01:00
lustlion e1bfd4f7f5 Can expand and reduce canvass with lctrl and lshift. (Bug: all tiles get erased :c) 2022-01-31 01:22:15 +01:00
lustlion 727592ac55 F1 to change tileset 2022-01-30 12:01:10 +01:00
lustlion a703af5e8d Level exporting works! 2022-01-30 11:31:18 +01:00
bizcochito 35c260d24f solved syntax error :comf: 2022-01-29 21:03:59 +01:00
lustlion c4ef2f2e8c Right click to remove in editor; checks if key is down instead of clicking 2022-01-29 11:52:57 +01:00
lustlion 3e8a907aa2 optimized tiledata 2022-01-29 10:46:49 +01:00
lustlion a1bf842cef editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments 2022-01-29 08:49:45 +01:00