Commit Graph

66 Commits

Author SHA1 Message Date
lustlion 7f42dea6fa player respawn, spikes & hazard objects 2022-02-10 15:53:50 +01:00
lustlion 2ce41d541f audio manager, moved stuff from (removed) enums into animations, tiledata. new sfx and music enum files 2022-02-08 17:04:36 +01:00
bizcochito cbcf90de2d Level list now pulled from "levels", changed log stuff. 2022-02-08 11:30:59 +01:00
bizcochito 2f19554279 solved: i put append instead of write in export 2022-02-08 10:53:53 +01:00
bizcochito 7e134f7961 Not files are saved in "export" and logs in "logs" 2022-02-08 10:52:37 +01:00
bizcochito ef58a6e383 Changed file management to native lua instead of love.filesystem 2022-02-08 10:23:42 +01:00
lustlion e7aa34d5c2 Logged level export 2022-02-08 08:40:17 +01:00
lustlion 1f7d967f77 Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold). 2022-02-08 08:22:27 +01:00
lustlion 010c19b10f Fix, collisions now show border in debug 2022-02-07 12:16:58 +01:00
lustlion a899e40c73 Two dimensional optimization, yay 2022-02-07 12:07:57 +01:00
bizcochito 3f5cc2e111 solved problem where log had all in 1 line 2022-02-07 11:40:59 +01:00
bizcochito 19c5487789 Done log file, log print automaticaly log writes 2022-02-07 09:58:33 +01:00
bizcochito 609a3d79cd ennabled logging ooops 2022-02-07 09:41:53 +01:00
bizcochito 89c12b4a0b Changed loggin to only log when enabled with logPrint function 2022-02-07 09:36:16 +01:00
lustlion 75b7aad1e6 optimization in whole tiles creation 2022-02-07 09:24:41 +01:00
bizcochito dedb0d884c Optimiced collision so noncollidable objects are skipped first 2022-02-05 12:38:08 +01:00
lustlion cbf29ced65 Shader for lighting, fairy line of view, tileset change, broke lights, sorry 2022-02-05 12:32:47 +01:00
lustlion 7a67ae2f65 cleaned stuff 2022-02-03 11:32:39 +01:00
lustlion 2703371434 Fixed font now only applies on menus 2022-02-03 07:08:15 +01:00
lustlion d4dbc034ea Adjusted menu behvariour with entity and particle movement. adjusted player entity 2022-02-03 06:02:06 +01:00
lustlion 7595ed3b90 Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes 2022-02-03 05:31:25 +01:00
bizcochito 2113917fb1 Made dialog boxes 2022-02-01 15:05:36 +01:00
bizcochito b4311064f6 Added memmory usage to debug menu and logging 2022-01-31 15:03:14 +01:00
bizcochito 1759196f26 Done and "implemented" locales
Language for now is called 1 time and hardcoded.
Solved error on todo and made a coment on every lenguage.
2022-01-31 11:03:58 +01:00
lustlion 486f242544 editor fix, camera confined to level 2022-01-31 07:38:15 +01:00
lustlion bb53c2787b Editor canvas modification bugfix, selected tile preview fix 2022-01-31 06:44:03 +01:00
lustlion e1bfd4f7f5 Can expand and reduce canvass with lctrl and lshift. (Bug: all tiles get erased :c) 2022-01-31 01:22:15 +01:00
lustlion 727592ac55 F1 to change tileset 2022-01-30 12:01:10 +01:00
lustlion a703af5e8d Level exporting works! 2022-01-30 11:31:18 +01:00
bizcochito 35c260d24f solved syntax error :comf: 2022-01-29 21:03:59 +01:00
lustlion c4ef2f2e8c Right click to remove in editor; checks if key is down instead of clicking 2022-01-29 11:52:57 +01:00
lustlion 3e8a907aa2 optimized tiledata 2022-01-29 10:46:49 +01:00
lustlion a1bf842cef editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments 2022-01-29 08:49:45 +01:00
lustlion 90ed1f6460 consistent naming; moving functions from level.lua to gameworld.lua 2022-01-22 23:10:21 +01:00
lustlion f4b44dc7bc Renamed pause.lua to ui.lua; adjusted accordingly. 2022-01-21 15:57:09 +01:00
bizcochito 9e43b02620 implemented the button thing (badly(im sorry) 2022-01-20 15:18:40 +01:00
lustlion ed9873d633 Fairy lights 2022-01-20 14:06:40 +01:00
bizcochito 2d8b8a23db solved the scale issues 2022-01-20 13:53:32 +01:00
bizcochito 3eddd8bb21 Deleted shit from pauseui 2022-01-20 13:34:30 +01:00
lustlion ccc059f40d Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles 2022-01-20 00:53:59 +01:00
lustlion 50f126fa7b Created Particles, added fairy particle, added more entity methods like kill() and entity id 2022-01-19 23:29:02 +01:00
lustlion 15e8142c4c more work on editor and selecting tiles, not done yet tho 2022-01-19 21:57:45 +01:00
lustlion 2b323fff8f Sliced game loop into game, gameworld and editor. added editor keybind for palette. 2022-01-19 16:13:13 +01:00
bizcochito 2972cf1488 Made HasPressed more memory efficient 2022-01-19 14:58:49 +01:00
bizcochito 03793e1fb8 Made HasPressed function and implemented it 2022-01-19 14:55:15 +01:00
lustlion 0305dd4fc2 yari you had two typo my love 2022-01-19 13:54:33 +01:00
bizcochito 9c89a970ed remapped debug controls and made them changeable 2022-01-19 13:28:09 +01:00
bizcochito 33ade34886 Merge https://git.fai.su/lustlion/Mothback 2022-01-18 21:08:58 +01:00
bizcochito da8b9004b4 Made keybind editing "backend" 2022-01-18 20:47:55 +01:00
bizcochito 58b4e16251 redone controls
you can have any ammount of keys assigned to an acction, only mouse and 
keyboard supported for now
2022-01-18 16:49:49 +01:00