bizcochito
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d7d0c83c94
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Changed the rope calculation (not working like i want anyway)
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2022-02-11 15:55:14 +01:00 |
lustlion
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ff99b79563
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
lustlion
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7f42dea6fa
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player respawn, spikes & hazard objects
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2022-02-10 15:53:50 +01:00 |
lustlion
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1f7d967f77
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Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold).
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2022-02-08 08:22:27 +01:00 |
lustlion
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cbf29ced65
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Shader for lighting, fairy line of view, tileset change, broke lights, sorry
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2022-02-05 12:32:47 +01:00 |
lustlion
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d4dbc034ea
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Adjusted menu behvariour with entity and particle movement. adjusted player entity
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2022-02-03 06:02:06 +01:00 |
lustlion
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a703af5e8d
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Level exporting works!
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2022-01-30 11:31:18 +01:00 |
lustlion
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a1bf842cef
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editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments
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2022-01-29 08:49:45 +01:00 |
lustlion
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90ed1f6460
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consistent naming; moving functions from level.lua to gameworld.lua
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2022-01-22 23:10:21 +01:00 |
lustlion
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f4b44dc7bc
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Renamed pause.lua to ui.lua; adjusted accordingly.
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2022-01-21 15:57:09 +01:00 |
lustlion
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ed9873d633
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Fairy lights
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2022-01-20 14:06:40 +01:00 |
lustlion
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ccc059f40d
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Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
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2022-01-20 00:53:59 +01:00 |
lustlion
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50f126fa7b
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Created Particles, added fairy particle, added more entity methods like kill() and entity id
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2022-01-19 23:29:02 +01:00 |
bizcochito
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03793e1fb8
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Made HasPressed function and implemented it
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2022-01-19 14:55:15 +01:00 |
bizcochito
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33ade34886
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Merge https://git.fai.su/lustlion/Mothback
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2022-01-18 21:08:58 +01:00 |
bizcochito
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da8b9004b4
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Made keybind editing "backend"
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2022-01-18 20:47:55 +01:00 |
bizcochito
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58b4e16251
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redone controls
you can have any ammount of keys assigned to an acction, only mouse and
keyboard supported for now
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2022-01-18 16:49:49 +01:00 |
lustlion
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d0e849bf3d
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updated to-do
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2022-01-18 11:21:42 +01:00 |
lustlion
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5a266d6b3a
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uh yeah i keep forgetting ab pushing these. sorry.
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2022-01-18 00:14:54 +01:00 |
lustlion
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dd2debc0bd
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uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git.
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2021-11-28 03:38:30 +01:00 |
lustlion
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8607399d16
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YAY
- Mask functionality
- Rehandled Animations (now consistent)
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2021-10-29 04:15:53 +02:00 |
lustlion
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189579d619
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3rd color,
cleaning
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2021-10-29 02:17:18 +02:00 |
lustlion
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538a1f77f8
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New lighting!
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2021-10-27 11:06:08 +02:00 |
lustlion
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f926723194
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Lighting system
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2021-10-26 01:19:22 +02:00 |
lustlion
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531555a1d0
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cleaning
- cleaned unused files
- bugfix for kupo body ai
it wouldnt flip itself to the player in range
- actually adjusted arrow speed
- tileset improved
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2021-10-25 03:18:32 +02:00 |
lustlion
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b8b2525975
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REWORKED HOW THINGS ARE SCALED
speed values should be adjusted accordingly, but maybe i slipped some
i changed:
player acc
arrow speed
i intentionally didnt change:
jump speed
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2021-10-25 02:00:21 +02:00 |
lustlion
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1e1f9edb45
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kupo nice now
bow nice
aim nice
arrow nice
all nice
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2021-10-25 01:41:40 +02:00 |
lustlion
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5b7924fe4e
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- More cleanup
- Added kupos entity and sprites (body, bow)
- Finally understood my code
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2021-10-22 18:23:05 +02:00 |
lustlion
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966aebf046
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upload so it isnt lost now
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2021-10-17 01:06:11 +02:00 |