lustlion
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6dedd42308
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Fixefixed regular font not applying
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2022-02-03 07:12:24 +01:00 |
lustlion
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2703371434
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Fixed font now only applies on menus
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2022-02-03 07:08:15 +01:00 |
lustlion
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df26d84577
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Removed /data/particles.lua that got accidentally copied from data/scripts/particles.lua, oops
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2022-02-03 06:06:53 +01:00 |
lustlion
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d4dbc034ea
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Adjusted menu behvariour with entity and particle movement. adjusted player entity
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2022-02-03 06:02:06 +01:00 |
lustlion
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7595ed3b90
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Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes
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2022-02-03 05:31:25 +01:00 |
lustlion
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a139c5c263
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heonian font and translation lol
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2022-02-02 10:27:30 +01:00 |
bizcochito
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2113917fb1
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Made dialog boxes
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2022-02-01 15:05:36 +01:00 |
bizcochito
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b4311064f6
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Added memmory usage to debug menu and logging
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2022-01-31 15:03:14 +01:00 |
bizcochito
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1759196f26
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Done and "implemented" locales
Language for now is called 1 time and hardcoded.
Solved error on todo and made a coment on every lenguage.
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2022-01-31 11:03:58 +01:00 |
lustlion
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ed253ddb92
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Locale basics
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2022-01-31 10:29:42 +01:00 |
lustlion
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486f242544
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editor fix, camera confined to level
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2022-01-31 07:38:15 +01:00 |
lustlion
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bb53c2787b
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Editor canvas modification bugfix, selected tile preview fix
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2022-01-31 06:44:03 +01:00 |
lustlion
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e1bfd4f7f5
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Can expand and reduce canvass with lctrl and lshift. (Bug: all tiles get erased :c)
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2022-01-31 01:22:15 +01:00 |
lustlion
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727592ac55
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F1 to change tileset
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2022-01-30 12:01:10 +01:00 |
lustlion
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a703af5e8d
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Level exporting works!
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2022-01-30 11:31:18 +01:00 |
bizcochito
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35c260d24f
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solved syntax error :comf:
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2022-01-29 21:03:59 +01:00 |
lustlion
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c4ef2f2e8c
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Right click to remove in editor; checks if key is down instead of clicking
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2022-01-29 11:52:57 +01:00 |
lustlion
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3e8a907aa2
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optimized tiledata
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2022-01-29 10:46:49 +01:00 |
lustlion
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a1bf842cef
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editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments
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2022-01-29 08:49:45 +01:00 |
lustlion
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90ed1f6460
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consistent naming; moving functions from level.lua to gameworld.lua
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2022-01-22 23:10:21 +01:00 |
lustlion
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f4b44dc7bc
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Renamed pause.lua to ui.lua; adjusted accordingly.
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2022-01-21 15:57:09 +01:00 |
bizcochito
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9e43b02620
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implemented the button thing (badly(im sorry)
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2022-01-20 15:18:40 +01:00 |
lustlion
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ed9873d633
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Fairy lights
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2022-01-20 14:06:40 +01:00 |
bizcochito
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2d8b8a23db
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solved the scale issues
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2022-01-20 13:53:32 +01:00 |
bizcochito
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3eddd8bb21
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Deleted shit from pauseui
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2022-01-20 13:34:30 +01:00 |
lustlion
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ccc059f40d
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Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
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2022-01-20 00:53:59 +01:00 |
lustlion
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50f126fa7b
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Created Particles, added fairy particle, added more entity methods like kill() and entity id
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2022-01-19 23:29:02 +01:00 |
lustlion
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15e8142c4c
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more work on editor and selecting tiles, not done yet tho
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2022-01-19 21:57:45 +01:00 |
lustlion
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2b323fff8f
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Sliced game loop into game, gameworld and editor. added editor keybind for palette.
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2022-01-19 16:13:13 +01:00 |
bizcochito
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2972cf1488
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Made HasPressed more memory efficient
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2022-01-19 14:58:49 +01:00 |
bizcochito
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03793e1fb8
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Made HasPressed function and implemented it
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2022-01-19 14:55:15 +01:00 |
lustlion
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0305dd4fc2
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yari you had two typo my love
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2022-01-19 13:54:33 +01:00 |
bizcochito
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9c89a970ed
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remapped debug controls and made them changeable
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2022-01-19 13:28:09 +01:00 |
bizcochito
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33ade34886
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Merge https://git.fai.su/lustlion/Mothback
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2022-01-18 21:08:58 +01:00 |
bizcochito
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da8b9004b4
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Made keybind editing "backend"
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2022-01-18 20:47:55 +01:00 |
bizcochito
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58b4e16251
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redone controls
you can have any ammount of keys assigned to an acction, only mouse and
keyboard supported for now
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2022-01-18 16:49:49 +01:00 |
lustlion
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389eaed285
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bit more of refactoring
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2022-01-18 14:02:56 +01:00 |
lustlion
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0b18fcd369
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Moved game loop from main.lua to specific script, sliced it into parts
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2022-01-18 13:53:58 +01:00 |
lustlion
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d0e849bf3d
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updated to-do
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2022-01-18 11:21:42 +01:00 |
lustlion
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5a266d6b3a
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uh yeah i keep forgetting ab pushing these. sorry.
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2022-01-18 00:14:54 +01:00 |
lustlion
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dd2debc0bd
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uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git.
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2021-11-28 03:38:30 +01:00 |
lustlion
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8607399d16
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YAY
- Mask functionality
- Rehandled Animations (now consistent)
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2021-10-29 04:15:53 +02:00 |
lustlion
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189579d619
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3rd color,
cleaning
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2021-10-29 02:17:18 +02:00 |
lustlion
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538a1f77f8
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New lighting!
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2021-10-27 11:06:08 +02:00 |
lustlion
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5e1148f49d
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cleaning
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2021-10-26 15:03:31 +02:00 |
lustlion
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f59f74f9d6
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Fixed stupid bug
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2021-10-26 01:23:57 +02:00 |
lustlion
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f926723194
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Lighting system
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2021-10-26 01:19:22 +02:00 |
lustlion
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531555a1d0
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cleaning
- cleaned unused files
- bugfix for kupo body ai
it wouldnt flip itself to the player in range
- actually adjusted arrow speed
- tileset improved
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2021-10-25 03:18:32 +02:00 |
lustlion
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b8b2525975
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REWORKED HOW THINGS ARE SCALED
speed values should be adjusted accordingly, but maybe i slipped some
i changed:
player acc
arrow speed
i intentionally didnt change:
jump speed
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2021-10-25 02:00:21 +02:00 |
lustlion
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1e1f9edb45
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kupo nice now
bow nice
aim nice
arrow nice
all nice
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2021-10-25 01:41:40 +02:00 |