Commit Graph

52 Commits

Author SHA1 Message Date
lustlion 6dedd42308 Fixefixed regular font not applying 2022-02-03 07:12:24 +01:00
lustlion 2703371434 Fixed font now only applies on menus 2022-02-03 07:08:15 +01:00
lustlion df26d84577 Removed /data/particles.lua that got accidentally copied from data/scripts/particles.lua, oops 2022-02-03 06:06:53 +01:00
lustlion d4dbc034ea Adjusted menu behvariour with entity and particle movement. adjusted player entity 2022-02-03 06:02:06 +01:00
lustlion 7595ed3b90 Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes 2022-02-03 05:31:25 +01:00
lustlion a139c5c263 heonian font and translation lol 2022-02-02 10:27:30 +01:00
bizcochito 2113917fb1 Made dialog boxes 2022-02-01 15:05:36 +01:00
bizcochito b4311064f6 Added memmory usage to debug menu and logging 2022-01-31 15:03:14 +01:00
bizcochito 1759196f26 Done and "implemented" locales
Language for now is called 1 time and hardcoded.
Solved error on todo and made a coment on every lenguage.
2022-01-31 11:03:58 +01:00
lustlion ed253ddb92 Locale basics 2022-01-31 10:29:42 +01:00
lustlion 486f242544 editor fix, camera confined to level 2022-01-31 07:38:15 +01:00
lustlion bb53c2787b Editor canvas modification bugfix, selected tile preview fix 2022-01-31 06:44:03 +01:00
lustlion e1bfd4f7f5 Can expand and reduce canvass with lctrl and lshift. (Bug: all tiles get erased :c) 2022-01-31 01:22:15 +01:00
lustlion 727592ac55 F1 to change tileset 2022-01-30 12:01:10 +01:00
lustlion a703af5e8d Level exporting works! 2022-01-30 11:31:18 +01:00
bizcochito 35c260d24f solved syntax error :comf: 2022-01-29 21:03:59 +01:00
lustlion c4ef2f2e8c Right click to remove in editor; checks if key is down instead of clicking 2022-01-29 11:52:57 +01:00
lustlion 3e8a907aa2 optimized tiledata 2022-01-29 10:46:49 +01:00
lustlion a1bf842cef editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments 2022-01-29 08:49:45 +01:00
lustlion 90ed1f6460 consistent naming; moving functions from level.lua to gameworld.lua 2022-01-22 23:10:21 +01:00
lustlion f4b44dc7bc Renamed pause.lua to ui.lua; adjusted accordingly. 2022-01-21 15:57:09 +01:00
bizcochito 9e43b02620 implemented the button thing (badly(im sorry) 2022-01-20 15:18:40 +01:00
lustlion ed9873d633 Fairy lights 2022-01-20 14:06:40 +01:00
bizcochito 2d8b8a23db solved the scale issues 2022-01-20 13:53:32 +01:00
bizcochito 3eddd8bb21 Deleted shit from pauseui 2022-01-20 13:34:30 +01:00
lustlion ccc059f40d Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles 2022-01-20 00:53:59 +01:00
lustlion 50f126fa7b Created Particles, added fairy particle, added more entity methods like kill() and entity id 2022-01-19 23:29:02 +01:00
lustlion 15e8142c4c more work on editor and selecting tiles, not done yet tho 2022-01-19 21:57:45 +01:00
lustlion 2b323fff8f Sliced game loop into game, gameworld and editor. added editor keybind for palette. 2022-01-19 16:13:13 +01:00
bizcochito 2972cf1488 Made HasPressed more memory efficient 2022-01-19 14:58:49 +01:00
bizcochito 03793e1fb8 Made HasPressed function and implemented it 2022-01-19 14:55:15 +01:00
lustlion 0305dd4fc2 yari you had two typo my love 2022-01-19 13:54:33 +01:00
bizcochito 9c89a970ed remapped debug controls and made them changeable 2022-01-19 13:28:09 +01:00
bizcochito 33ade34886 Merge https://git.fai.su/lustlion/Mothback 2022-01-18 21:08:58 +01:00
bizcochito da8b9004b4 Made keybind editing "backend" 2022-01-18 20:47:55 +01:00
bizcochito 58b4e16251 redone controls
you can have any ammount of keys assigned to an acction, only mouse and 
keyboard supported for now
2022-01-18 16:49:49 +01:00
lustlion 389eaed285 bit more of refactoring 2022-01-18 14:02:56 +01:00
lustlion 0b18fcd369 Moved game loop from main.lua to specific script, sliced it into parts 2022-01-18 13:53:58 +01:00
lustlion d0e849bf3d updated to-do 2022-01-18 11:21:42 +01:00
lustlion 5a266d6b3a uh yeah i keep forgetting ab pushing these. sorry. 2022-01-18 00:14:54 +01:00
lustlion dd2debc0bd uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git. 2021-11-28 03:38:30 +01:00
lustlion 8607399d16 YAY
- Mask functionality
- Rehandled Animations (now consistent)
2021-10-29 04:15:53 +02:00
lustlion 189579d619 3rd color,
cleaning
2021-10-29 02:17:18 +02:00
lustlion 538a1f77f8 New lighting! 2021-10-27 11:06:08 +02:00
lustlion 5e1148f49d cleaning 2021-10-26 15:03:31 +02:00
lustlion f59f74f9d6 Fixed stupid bug 2021-10-26 01:23:57 +02:00
lustlion f926723194 Lighting system 2021-10-26 01:19:22 +02:00
lustlion 531555a1d0 cleaning
- cleaned unused files
- bugfix for kupo body ai
  it wouldnt flip itself to the player in range
- actually adjusted arrow speed
- tileset improved
2021-10-25 03:18:32 +02:00
lustlion b8b2525975 REWORKED HOW THINGS ARE SCALED
speed values should be adjusted accordingly, but maybe i slipped some

i changed:
player acc
arrow speed

i intentionally didnt change:
jump speed
2021-10-25 02:00:21 +02:00
lustlion 1e1f9edb45 kupo nice now
bow nice
aim nice
arrow nice

all nice
2021-10-25 01:41:40 +02:00