Dendy
|
17690a7e61
|
feat: Reset stamina on clear & fail
|
2026-03-05 17:01:16 +01:00 |
Dusk
|
ff73ea78c7
|
feat: Change station area
|
2026-03-05 16:43:25 +01:00 |
Dusk
|
0b80d80a99
|
feat: Add station collision and arches and details
|
2026-03-05 16:31:42 +01:00 |
Dusk
|
177c35d656
|
feat: Add roof to station
|
2026-03-05 16:20:34 +01:00 |
Dusk
|
7a88168cb4
|
feat: Add train to station
|
2026-03-05 16:12:11 +01:00 |
Dusk
|
71f521e433
|
feat: Make station model a bit more detailed
|
2026-03-05 15:50:30 +01:00 |
Dendy
|
9da242436f
|
feat: Increase pedestrian spawn probabilities with the stage count
|
2026-03-05 13:47:39 +01:00 |
Dendy
|
13c820909b
|
fix: Do reset the gameover timer when station is reached
|
2026-03-05 13:47:10 +01:00 |
Dendy
|
63395dd5cb
|
feat: Add increasing dimensions on stage clear
|
2026-03-05 13:36:28 +01:00 |
Dendy
|
eba0831690
|
feat: Add stage counter (logic & HUD control)
|
2026-03-05 13:31:35 +01:00 |
Dendy
|
8d0ca1a769
|
feat: Change player stamina ControlLabel to a ControlRect
|
2026-03-05 13:24:08 +01:00 |
Dendy
|
ef014bdd07
|
feat: Ignore input when gameover screen is showing
|
2026-03-05 13:17:23 +01:00 |
Dendy
|
990f797597
|
feat: Add Gameover screen with retry button
|
2026-03-05 13:15:01 +01:00 |
Dendy
|
240c05bc66
|
chore: Add default text to HUD controls for easier debugging
|
2026-03-05 13:04:08 +01:00 |
Dendy
|
2497207be8
|
chore: Move HUD elements to its own node for easy disabling
|
2026-03-05 13:02:02 +01:00 |
Dendy
|
5d2fd16e87
|
feat: Add time limit with level restart
|
2026-03-05 12:59:12 +01:00 |
Dendy
|
1566354cc6
|
Merge remote-tracking branch 'refs/remotes/origin/main'
|
2026-03-04 22:56:47 +01:00 |
Dendy
|
f72746c8e8
|
feat: Add arriving at the station and level regeneration mechanics
|
2026-03-04 22:55:07 +01:00 |
Dendy
|
164ddbf0ee
|
feat: Make spawn script independent
|
2026-03-04 22:52:38 +01:00 |
Dusk
|
9a55f2a3af
|
feat: Uprade system and stamina upgrade
|
2026-03-04 22:41:41 +01:00 |
Dendy
|
15c3b0ac8a
|
feat: Do set the station correctly
|
2026-03-04 22:18:07 +01:00 |
Dendy
|
9ff32ea0df
|
feat: Adjust building sizes depending on STREET_WIDTH
|
2026-03-04 22:14:17 +01:00 |
Dendy
|
6d3fca7d81
|
feat: Safety check in case next_chunk is not chunk... how tho?
|
2026-03-04 21:19:44 +01:00 |
Dendy
|
195a5e619f
|
feat: Create and integrate spawn scene
|
2026-03-04 21:14:19 +01:00 |
Dendy
|
6704b3e4f0
|
feat: Open all bottom exits & organize level.gd
|
2026-03-04 21:08:03 +01:00 |
Dendy
|
c5a557c830
|
feat: Make all building collisions share collisionshape
|
2026-03-04 20:52:33 +01:00 |
Dendy
|
fffbf0a086
|
feat: Remove chunk building collision meshes
|
2026-03-04 20:49:54 +01:00 |
Dendy
|
3d7353b6b5
|
feat: Remove manual initial pedestrian from level tree
|
2026-03-04 20:49:02 +01:00 |
Dendy
|
f5ec844a27
|
Merge remote-tracking branch 'refs/remotes/origin/main'
|
2026-03-04 20:43:12 +01:00 |
Dendy
|
13b08b660e
|
feat: Integrate station into level, move player to spawn
|
2026-03-04 20:42:36 +01:00 |
Dendy
|
d18f21c90d
|
feat: Add station scene
|
2026-03-04 20:41:13 +01:00 |
Dusk
|
1508f6c0b2
|
Add icon, add assets folders and lfs
|
2026-03-04 17:30:31 +01:00 |
Dusk
|
67578f4197
|
feat: Add more building collisions
|
2026-03-04 16:47:23 +01:00 |
Dusk
|
3d1026fbaf
|
chore: make ped smaller
|
2026-03-04 09:52:10 +01:00 |
Dusk
|
a01614a782
|
chore: add global.gd.uid
|
2026-03-04 09:42:42 +01:00 |
Dusk
|
b99ed8c7bb
|
feat: Add collision for buildings and player and peds
|
2026-03-03 20:15:22 +01:00 |
Dusk
|
1bc9f30c44
|
feat: Make variables for sizes
|
2026-03-03 17:10:20 +01:00 |
Dusk
|
549d0c82db
|
feat: Spawn and despawn pedestrians
|
2026-03-03 16:20:54 +01:00 |
Dusk
|
2f20c8a283
|
feat: add very stoopid pedestrian
|
2026-03-02 23:07:19 +01:00 |
Dusk
|
201868907a
|
feat: Add center mesh
|
2026-03-02 22:23:47 +01:00 |
Dendy
|
7c36377c25
|
feat: Proper exit onning algo
|
2026-03-02 20:36:20 +01:00 |
Dusk
|
54d1a90e3e
|
fix: Change pos values of stuffs
|
2026-03-02 20:25:44 +01:00 |
Dusk
|
780f55633b
|
feat: Render roads WIP
|
2026-03-02 20:19:38 +01:00 |
Dendy
|
2e552cc4fc
|
feat: Do choose the correct exits
|
2026-03-02 19:19:06 +01:00 |
Dendy
|
29308d78c2
|
feat: Initial WIP implementation of the path deciding algo
It doesn't really work but oh well
|
2026-03-02 11:45:44 +01:00 |
Dusk
|
fa15bbf1a8
|
feat: Simple chunk visualization
|
2026-03-01 21:12:23 +01:00 |
Dusk
|
95fe9c334f
|
feat: WIP level generation
|
2026-03-01 20:40:29 +01:00 |
Dusk
|
12aafa654c
|
tmp
|
2026-03-01 19:23:33 +01:00 |
Dusk
|
7cfbfb3a04
|
feat: Add stamina system
|
2026-02-27 18:58:19 +01:00 |
Dusk
|
9013361e29
|
Initial
|
2026-02-24 18:22:35 +01:00 |